Posts by red51

A new update is now available, introducing fishing, climbing gear, clothes and more!
Latest hotfix: 0.8.5.3 (2025-05-09)

    Really? Crazy! I thought you guys were totally against guns in the game haha For both, there should be a chance it will backfire in your face... hehe Price of using one.


    Hehe, no, we are only against guns like machine guns or especially sniper rifles. And - of course - we don't want to make guns easily obtainable. It's important for us that not everybody can get and handle a gun that easily, otherwise it would become a deathmatch game in the end :S

    I don't want all scripts included in the game. But some things, IMO, would be good to have built in. Of course the community will be able to go crazy with scripting/modding etc.. But not everyone wants to, or should, mess with getting scripts to work. Even if it's copy and paste a file into a folder. This game, like Minecraft, will draw a lot of kids IMO. Some might be up for some scripting use, but most will just mess things up and get frustrated.. then post how the game sucks etc... lol


    I'm afraid that's true :/ But delivering the scripts with the game (e.g. zipped, which still requires you to unzip the archive) does not help in that case I guess, unless they are preinstalled. But if we are really talking about "kids", at least those who get upset when not everything works instantly, they still don't know the commands to use the AreaProtection script for example, or any other script. And they will probably have problems setting up a dedicated server at all...

    Please assign the Nvidia card manually to the game (can be done in the Nvidia control center). Assign it to the "risingworldx64.exe" (Steam\SteamApps\common\RisingWorld\risingworldx64.exe) as well as to the "java.exe" (Steam\SteamApps\common\RisingWorld\java\x64\bin\java.exe) and see if it works then

    Thanks! :)
    Unfortunately this seems to happen in some cases. We are working on a solution, eventually we can provide a bugfix for that with the next update ;) Until then you can only try to hit it from a different angle, but if that does not work, I'm afraid you need to wait until it's fixed :/

    The game should come with pre-existing LUA scripts. At the moment (version 0.5) there's no script provided. I am not in favour of having these functionalities "built-in", but the game should provide an extensive API so more scripts can be written and, ultimately, be community driven.


    We currently offer the AreaProtection script, which prevents griefers from destroying stuff on "your land" ;) We're also preparing our wiki, which will contain an overview of all LUA events and functions, that should make LUA scripting for the game much easier^^

    Wenn die Meldung im Spiel weiterhin auftritt bedeutet das, dass Windows bzw. der Treiber dem Spiel tatsächlich nur die leistungsschwächere Intel HD zuweist. Du kannst die GTX 850m in deiner Nvidia Systemsteuerung dem Spiel zuweisen, unter "3D Einstellungen verwalten" solltest du das sowohl für die .exe als auch für Java (Steam\SteamApps\common\RisingWorld\java\x64\bin\java.exe) machen ;)
    Wenn das nicht funktioniert, versuche einmal die Nvidia global zuzuweisen.

    Ich würde empfehlen, statt mit ID's direkt mit dem Itemnamen zu arbeiten. Also in dem Fall "treelog" ;)
    Hier ein paar Items, direkt als 64er Stack:


    Baumstamm: item treelog 64
    Holz: item lumber 64
    Stock: item stick 64
    Stein: item ore 64 3
    Fackel: item torch 64
    Fackelhalter: item torchmount 64
    Setzling1: item maplesapling 64
    Setzling2: item pinesapling 64
    Sense: item scythe 1 mehr als 1 macht eh keinen Sinn
    Harke: item rake 1

    The new world functions for LUA will be available with the next update :) They are pretty useful to cleanup old areas (remove all objects, constructions, vegetations and blocks inside the area), to flatten the ground or to fill up holes in the terrain. We will also update the AreaProtection script by those new functions.
    It should be quite helpful for serveradmins, but since LUA scripts also work in singleplayer, it could be useful for bigger projects (the upcoming "real" creative mode will feature similar functions btw., but in a more handy way).


    See some examples of filling up an area with dirt, or with air:




    Most games use the term "strafe", it has nothing to do with voxel games ;) It's a specific term in gaming: http://en.wikipedia.org/wiki/Strafing_(gaming)
    It always describes "walking sidewards", while "walk left" could also mean "turn left" (i.e. change your camera direction).
    Maybe a native English speaker can tell you more about the origins of this word, at least I think it has nothing to do with the German language^^