Posts by red51

    Ich hab den Beitrag mal in einen neuen Thread verschoben, da es im anderen Thread um ein anderes Problem ging ;)


    Ist im Spielverzeichnis (steamversion: steam/steamapps/commons/risingworld) ein "errorlog" vorhanden?

    where is the server log? i put a pic up of what was shown on my server main page one bootup


    We need to whole log... You can either copy it, or edit the windows startscript and change the content to

    @Echo off
    java -jar server.jar > log.txt 2>&1


    Then there will be no more output in the console window, but everything will be written to a file called "log.txt" instead.

    I didn't know about pressing "L" that fixes the issues but removes all lighting torches all work also casting the correct colour of light. The drivers have been updated to the newest ones possible (but over a year out of date) and there are no newer versions.


    If enabling a light fixes the problem, it's definitely a shader problem, so I guess it's eventually a driver bug (since it's the first time this problem occurs). We will have a look if we find a workaround.
    Did you try another driver version (not necessarily the newest version, you could try to install a previous version)?

    Did you enable fullscreen? On a few machines it currently causes problems, we are working on a solution. To fix it, disable Steam Cloud Sync for the game, go to your game directory (steam/steamapps/commons/risingworld) and delete the config.properties file.

    I got this game for my b day which is today supder admin i did do what u said it played for like 3 mins and stopped HELP MEEE :love::love::love::love:


    Do you also play on Mac? Is there an "errorlog" or "hs_err_pid" file in your game directory (steamversion: steam/steamapps/commons/risingworld)? When does it crash exactly, during startup (at the JIW logo), when loading a world, or when playing?

    Currently I'm the only person who works on the game, @KingGenius handles the authentication stuff and website (and everything related to this, e.g. wiki, bugtracker etc.), and @lucien.schuenke is responsible for our servers and the launchers for Steam.


    Getting other people working on the game is not that easy, first we'd have to introduce them into the code, and that will be a very time consuming task.
    We will not give up this project so quickly ;) If we ever decide to stop development (that will never happen under normal circumstances), we would make the project open-source, or find someone else who continues the work. But as mentioned, that will not happen, we will not give up.


    We need help when it comes to assets, especially 3D models. A full rework of the current character model is planned (at the same time a clothing system and a female character will be introduced), that will be done in the near future ;)

    xD ahm ich habe Linux da habe ich keine firewall oben oder irgend ein viren programm *zwinkert*


    Oh, habe den Linux Part glatt überlesen :D
    Kann es irgendwas anderes geben, was deine ausgehende Verbindung blockiert? Technisch gesehen läuft bei uns der Singleplayer nicht anders, du connectest quasi zu deinem eigenen Server^^
    Ansonsten müsste ggf. @lucien.schuenke sich das mal ansehen, er kann zu Mac und Linux mehr sagen als ich ^^

    But it happened when you used the rake I guess? This should not happen only by equipping an item.
    We are working on a solution for all kind of "fall out of the world" bugs ;) When it happens, you can press F2 to enable flymode and return to a safe location.

    Danke für die netten Worte ;)
    Wenn das Spiel beim Connecten auf einen Server hängt, liegt das wahrscheinlich an einer Firewall, die deine Verbindung blockiert. Hier spielen oft auch Antivirenprogramme eine Rolle, insbesondere wenn sie auch eine integrierte Firewall haben (bspw. Kaspersky, Avast, McAfee etc.).
    Versuch testweise mal deine Firewalls und Antivirenprogramme zu deaktivieren und dann erneut zu connecten ;)

    No Authentication possible (NC)


    This happens when you either connect too quickly after serverstart (you should wait at least a few seconds after serverstart before you connect), or when the server can't communicate with the HIVE server. Communication uses port 5001, so make sure it is not blocked. Alternatively try to disable server_hive_verification in the server.properties ;)


    Also on a side note I just launched the game in 64bit and then I tried it in x86 does that = to 32bit mode?


    Yes, x86 is for 32 bit operating systems. The main difference is that it allocates less memory, but it's not recommended unless you have a 32 bit operating system.


    Heres an error log my friend got when I got disconnected maybe this will help


    It seems that this is not the reason for your disconnect, but caused by your disconnect. Did your disconnect caused the server to crash?

    If other users have the same problem on that server, it may be a serverside error. Where is the server running? On your home computer, or do you have a dedicated server?