Du musst die Geforce 555M manuell dem Spiel zuweisen
Das Spiel bekommt derzeit von Windows bzw. vom Treiber nur die integrierte Intel HD zugewiesen, welche aber nicht unterstützt wird (vermutl. Intel HD 3000 mit alter Treiberversion o.ä).
Du kannst das in der Nvidia Systemsteuerung ändern, dort musst du die Grafikkarte manuell der risingworld.exe zuweisen, um am besten auch für Java zuweisen (bei der Steamversion, benutz das Java im Steamverzeichnis (Steam\SteamApps\common\RisingWorld\java\x64\bin\java.exe).
Posts by red51
A new update is now available, introducing "Points of interest" and many more changes!
Latest hotfix: 0.9 (2025-11-05)
Latest hotfix: 0.9 (2025-11-05)
-
-
We will rework the network code this month
Then it should have a better handling when the connection gets lost (currently it seems that even a small interruption causes the connection to close). Or - at least - it will give proper information if the connection was blocked by a firewall etc. -
Unfortunately we cannot refund games that are sold through Steam, since we have absolutely no influence on that. Only Steam support can do this. As @ZaCormyr asked, what are your system specs? If they don't meet the minimum requirements (you can find them on the storepage), there is nothing we can do about it
Otherwise, if your computer does meet the minimum requirements, I'm sure we can help you to get the game running 
-
Now it works? Does the game use the right graphics card now or not?

-
Servers can disable PVP, it's already possible, but there is no indicator for that in the serverbrowser yet (will be added shortly). Then the focus on this server is completely on PVE and/or building

Alternatively we will offer serveradmins the ability to restrict certain items, so guns could be banned from a server if desired.But I guess guns won't be a big problem, especially when there are no automatic rifles or sniper rifles. Otherwise a bow or a crossbow could also be a problem then.
-
I don't know why the reset or disconnect when you timeout does not work properly on some cases
I had a look at the database, indeed you are currently logged in. Are you really ingame right now, or is it still the old connection? -
It's not the first thread about it, so we better don't want to merge them

But: According to the dates, the other thread (created on 26th) is more likely a duplicate of this one (created on 16th)
-
Really? Crazy! I thought you guys were totally against guns in the game haha For both, there should be a chance it will backfire in your face... hehe Price of using one.
Hehe, no, we are only against guns like machine guns or especially sniper rifles. And - of course - we don't want to make guns easily obtainable. It's important for us that not everybody can get and handle a gun that easily, otherwise it would become a deathmatch game in the end
-
Haha you have a point there. I was thinking more for single player. Anyways, it is what it is... can't please everyone I suppose eh
But in singleplayer most scripts are not very useful probably (at least things like the AreaProtection script)
-
-
Both should be there in place. The "risingworldx64.exe" is in the game directory itself (where you also found the hs_err_pid files). Apart from that, there should also be a folder called "java"

-
I don't want all scripts included in the game. But some things, IMO, would be good to have built in. Of course the community will be able to go crazy with scripting/modding etc.. But not everyone wants to, or should, mess with getting scripts to work. Even if it's copy and paste a file into a folder. This game, like Minecraft, will draw a lot of kids IMO. Some might be up for some scripting use, but most will just mess things up and get frustrated.. then post how the game sucks etc... lol
I'm afraid that's true
But delivering the scripts with the game (e.g. zipped, which still requires you to unzip the archive) does not help in that case I guess, unless they are preinstalled. But if we are really talking about "kids", at least those who get upset when not everything works instantly, they still don't know the commands to use the AreaProtection script for example, or any other script. And they will probably have problems setting up a dedicated server at all... -
When you talk about "in touch with the bugged one", do you mean you have placed them at once (in a row)?
-
Please assign the Nvidia card manually to the game (can be done in the Nvidia control center). Assign it to the "risingworldx64.exe" (Steam\SteamApps\common\RisingWorld\risingworldx64.exe) as well as to the "java.exe" (Steam\SteamApps\common\RisingWorld\java\x64\bin\java.exe) and see if it works then
-
Thanks for the files! A rendering error causes the game to crash. What CPU and what graphics card do you have?
-
Thanks!

Unfortunately this seems to happen in some cases. We are working on a solution, eventually we can provide a bugfix for that with the next update
Until then you can only try to hit it from a different angle, but if that does not work, I'm afraid you need to wait until it's fixed 
-
The game should come with pre-existing LUA scripts. At the moment (version 0.5) there's no script provided. I am not in favour of having these functionalities "built-in", but the game should provide an extensive API so more scripts can be written and, ultimately, be community driven.
We currently offer the AreaProtection script, which prevents griefers from destroying stuff on "your land"
We're also preparing our wiki, which will contain an overview of all LUA events and functions, that should make LUA scripting for the game much easier^^ -
Yeah, the ConcurrentModificationException should be fixed in the next update

-
Please post the content of one of those files here

-
Do you use the Steam version or Standalone?
Please have a look if there is a file called "errorlog" or "hs_err_pid" in your game directory (Steamversion: Steam/SteamApps/common/RisingWorld).