Perhaps there is still a bug when changing the default port I will have a look at it, thanks for the information!
Posts by red51
-
-
Now a few days have passed since the game was released on Steam!
Also we had been very busy dealing with the huge amount of new players and providing support for the game.
We are also sorry that the update we released together with the Steam launch was not available for the standalone yet. We are more concerned about the fact, that the old launcher was no longer able to connect to our HIVE, resulting in not being able to play the game anymore. This should be fixed now, we're really sorry for the downtime of the standalone!
ONLY FOR NON-STEAM VERSION: Now the game should be running again! If you still can't login, please delete everything in your game folder with the exception of the "Worlds" subfolder, the "config.properties" file and the "risingworld.exe".
Here is the full changelog of the latest update:
___________________________________________
Changelog 2014-12-03
-[New] Animals: Pig, Cow, Goat (more will follow)
-[New] Added 5 new types of flowers
-[New] New craftingstation: Loom
-[New] New objects: Two different thrones (wooden and stone throne)
-[New] New weapon: Morningstar
-[New] German language supported (unfortunately not working for standalone yet)
-[New] Added new variation for piano (black wood)
-[Change] Improved player, chopped tree and item sync in multiplayer
-[Change] Changed orientation of wood textures, now they are all vertically oriented
-[Change] Changed recipes, now you craft all kind of furniture and decoration at the sawmill, while crafting all kind of tools and equipment at the workbench
-[Change] Removed unused entries in context menu when right-clicking on another player
-[Change] Version is displayed in the main menu now
-[Bugfix] Chunk generation now works framerate-independet, resulting in faster worldgeneration on most machines (especially when travelling)
-[Bugfix] Fixed one of the "falling-through-ground"-bugs when all blocks within a chunks were destroyed
-[Bugfix] Fixed chests not saving their content when quitting the game too quickly after a chest has been modified
-[Bugfix] Fixed a bug related to player sync in multiplayer, causing other players appearing to lag
-[Bugfix] Fixed a bug causing the server to save playerdata twice at the same time, which was not necessary
-[Bugfix] Fixed a bug causing chunks not to load in some cases
-[Bugfix] Fixed blocks removing too much grass when being placed___________________________________________
Changelog Bugfix 2014-12-06
-[Change] When creating a new account ingame (Steam only), you can now use tab correctly
-[Change] Updated sleeping behaviour of animals
-[Change] Changed Console key from F12 to ^ (or ` depending on keyboard layout, should be the grave key [the one next to "1"]).
-[Bugfix] Fixed threadpoolsize (some machines seemed to run the game singlethreaded, resulting in horrible performance)
-[Bugfix] Added a workaround when starting the game and being unable to connect to the HIVE (Steam only)
-[Bugfix] Fixed size of thrones (they were far too big, but it was quite a funny issue^^) -
Yes, that's a good idea I think, we will add it tomorrow
-
Yes it's not your fault, I'm currently preparing the changelog
-
Oh great!! Glad to hear that!
Unfortunately it's getting too late here, so no time for me to play unfortunatelyBut I'm pleased that your game works now!
Let us (we're 3 ppl on the project^^) know if any other problems occurAnimals don't drop loot currently by the way, this will come with a later update
-
The key was changed in a small bugfix this evening. Try the grave key (^ or `, depending on your keyboard layout, the key next to "1").
-
-
Yes, definitely! Metal block will be made out of iron, marble blocks out of marblestone, asphalt will require you to macerate your stones first etc.
But most resources are not in the game yet (ores, marble etc.), so we kept stone as a basic resource for all block (except wooden blocks) -
-
-
Sorry, our server we're currently preparing is not online right now =/
-
Ja, da haste tatsächlich nicht ganz unrecht
Werden wir anpassen!
-
Hi, you just need the serverfiles if you want to host a dedicated server. If you only want to play with your friend, it's sufficient to start a singleplayer game (this automatically is a multiplayer server, other player can connect to your IP (hamachi ip if it is running).
-
-
-
What's the name of your account? The problem with the activation mail should be fixed.
-
Not implemented yet. To restore your health, the easiest way would be to update your spawnposition (open console with key ^ or `) and type "setspawn" (without ""), then kill yourself. After that, you should respawn at your updated spawnposition with full health, and you can also return to your dead body and loot it.
-
-
Is there an errorlog created in your game folder? (Steam version: ...Steam/SteamApps/commons/RisingWorld) If yes, it would be helpful if you can upload it here.
-
Wenn du das Spiel über Steam kaufst, wirst du beim ersten Spielstart aufgefordert, einen Account anzulegen. Das entspricht dem Account auf unserer richtigen Homepage, der Forenaccount ist separat.
Was für ein Betriebssystem hast du? 32 oder 64 bit? Lade Java bitte nicht über Steam, sondern manuell von der Java Homepage herunter. Auch deinen Browser bzw. Java nicht automatisch installieren lassen (dann wird meistens die falsche Version installiert), sondern tatsächlich das richtige Setup manuell herunterladen. Falls du 64 bit hast, also die 64 bit version:
Wenn das nicht klappt, deinstalliere Java einmal restlos vom Computer (also wirklich vollständig entfernen), schließe den Browser und Steam, dann installiere die manuelle Version erneut.