If we have access to ray-cast functions from Lua (and I don't know yet if we do), I wonder if we could create a Lua scripted sign system. Place an object that represents a sign, like a road sign, draw a collider box around it, just like the area protection script draws the area collider, then label it and give a description that will pop up when the player looks at it, or maybe looks at it and pushes the action key.
That's a good idea! We will add this function to LUA Indeed, this would make such things you described possible. We will add functions to create collisionbodies, and a function to do ray casts against them.
I am setting up a new repository site for Rising World mod development. It is http://www.risingworldmods.com. It's not set up yet, but will be soon. I am looking at using a combination of Joomla and Remository.
Oh, that's cool! We should link that on our homepage