(sorry red,I couldn't resist)
No problem, it's awesome when questions by the community are already answered by the community
We're currently very busy so it may take a while until we can answer^^
(sorry red,I couldn't resist)
No problem, it's awesome when questions by the community are already answered by the community
We're currently very busy so it may take a while until we can answer^^
In the works! ![]()
F1 ist tatsächlich ein wichtiger Hinweis ![]()
Du kannst Planken auch in Reihe platzieren wenn du die linke Maustaste gedrückt hälst, währenddessen mit + und - die Lücke zw. einzelnen Elementen anpassen, du kannst mit Enter "modulares bauen" aktivieren, d.h. Planken snappen automatisch an andere heran, mit STRG kannst du manuelles Positionieren einschalten (und mit Pfeiltasten dann bewegen) und mit G natürlich das altbekannte Grid aktivieren (was mit + und - ebenfalls eingestellt werden kann).
Definitiv komplizierter als Blöcke, aber es sollte machbar sein ![]()
Wir wollen uns bei dem, was Tiere oder Monster droppen, schon halbwegs an die Realität halten bzw. sie plausible Dinge droppen lassen (also bei Tieren nur das, was sie natürlicherweise auch hergeben würden [zB Fell, Fleisch etc.], bei Monstern ggf. auch Ausrüstungsgegenstände die sie offensichtlich bei sich tragen) ![]()
Zur eigentlichen Frage zurückkehrend: Blueprints sind geplant, stehen auch in der Featureliste auf unserer Homepage drin ![]()
Is there perhaps a new log you could provide?
Do I have to update my server if a new Update comes out?
Yes, currently you still have to update dedicated servers manually.
The server you wanted to join uses a newer version of the game than your client. Please update your client (perhaps restart Steam so it finds the newest update).
Nothing really suspicious in the log files.. it appears the server was running out of sync for some players towards the end.
About the players who connected and instantly disconnected: Perhaps they don't have downloaded the latest bugfix yet?
Only thing I can see in the log files: You should remove the output from the area protection script "New chunk: ...", especially frequent outputs (and the new chunk happens quite often, especially when there are several players online) slow down the server. But I doubt this is related to the initial problem...
Thanks ![]()
We also released a small bugfix
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Bugfix 2014-12-14:
Glad to hear it's working! ![]()
Alright the problem should be fixed now! It was an old bug, caused when a lot of animals exist in the world. Thanks for the log file @Absalom, without the log, it would have been pretty difficult to find this bug
If any issues still occur: Please let us know!
Note: The client also needs to be updated. If Steam does not find the update immediately, just restart it.
We will fix it asap! Expect a new update shortly
Please don't compare a predefined world with a dynamic world, two different pairs of shoes ![]()
You should try lowering your graphics settings, especially Ambient Occlusion is a very costly effect.
It should be fixed in the latest version ![]()
After Quezax brought up the difference between dropping and item and placing an item my "pumpkin disappearance" made much more sense. However, would it be possible in the future to place some harvested items? I am thinking of logical places where we would expect to find them. One example would be to harvest flowers out in the outdoor environment and then place them in one of the decorative vases. I have several vases that would look much more decorative if they were not empty.
Yes, this is planned
For plants as well as for other items (put your tools in a rack etc.)
An update is available, finally introducing Linux support (for Steam, standalone already supported Linux) as well as a new feature: A serverbrowser, which helps you to find a multiplayer server (only dedicated servers are listed). Please not that this is a work-in-progress feature and will be further improved the next time.
Apart from that this update also contains a few smaller changes, for example favorite blocks are now saved, and you can also specify start parameters for the game.
Last but not least a few bugs have been fixed, especially a nasty multiplayer bug causing "Connection Errors".
Feel free to give us feedback in the forums, and please report any bugs you find.
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Full changelog:
I requested previously, and the devs have stated they are on the list.
Mirrored doors, double doors, half doors, larger doors, trap doors, angled/slanted doors.
I requested the whole lot of them and got affirmatives that they are all in the works.
Exactly! ![]()