Posts by red51

    Then, please go to main menu, open console (key ^ or ´ or ~) and type "report", then a reportfile should appear in your game directory. Please paste it or upload it here ;)

    Du solltest am besten über die Gesamtspielerliste iterieren. Dazu gibt es die Funktion server:getPlayers(), welche eine Table mit allen Spielern zurückgibt.


    Hab die Funktion nicht getestet, sollte aber eigentlich funktionieren.
    [lua]function sendMessageToAdmin(msg)
    local players = server:getPlayers()
    for i, player in ipairs(players) do
    if player:isAdmin() then
    player:sendTextMessage(msg)
    end
    end
    end[/lua]

    Hmm... we could implement a separate button to toggle sprinting.
    The reason why sprinting continues when holding shift is for those keyboards which have a restriction for the combination W+Shift+Space.

    Demnach hast du dir ein falsches Item gespawnt ;) Wir haben bisher noch keine Sicherheit dafür eingebaut, wenn ein falsches Item angegeben wird (deswegen sind die item Befehle nur mit Vorsicht zu genießen).


    @memoryleakx hat freundlicherweise eine Anleitung erstellt, wie die Welt wieder gerettet werden kann: How To Fix SaveGames

    That's possible with LUA scripts ;) But it would only work if pvp is generally enabled on the server (I talk about the flag in the server.properties), since there is no way yet to override this setting via LUA.
    You could generally disable pvp via LUA (by cancelling the "PlayerHit"-event), but make an exception for a specified area (your pvp arena).

    Wir haben tatsächlich vor etwas gegen fliegende Blöcke zu tun ;) Hat momentan aber eine sehr geringe Priorität.
    Sowas wie Statik ist momentan aber eigentlich nicht geplant.

    Ich hab den Beitrag mal in einen neuen Thread verschoben, da es im anderen Thread um ein anderes Problem ging ;)


    Ist im Spielverzeichnis (steamversion: steam/steamapps/commons/risingworld) ein "errorlog" vorhanden?

    where is the server log? i put a pic up of what was shown on my server main page one bootup


    We need to whole log... You can either copy it, or edit the windows startscript and change the content to

    @Echo off
    java -jar server.jar > log.txt 2>&1


    Then there will be no more output in the console window, but everything will be written to a file called "log.txt" instead.

    I didn't know about pressing "L" that fixes the issues but removes all lighting torches all work also casting the correct colour of light. The drivers have been updated to the newest ones possible (but over a year out of date) and there are no newer versions.


    If enabling a light fixes the problem, it's definitely a shader problem, so I guess it's eventually a driver bug (since it's the first time this problem occurs). We will have a look if we find a workaround.
    Did you try another driver version (not necessarily the newest version, you could try to install a previous version)?

    Did you enable fullscreen? On a few machines it currently causes problems, we are working on a solution. To fix it, disable Steam Cloud Sync for the game, go to your game directory (steam/steamapps/commons/risingworld) and delete the config.properties file.

    I got this game for my b day which is today supder admin i did do what u said it played for like 3 mins and stopped HELP MEEE :love::love::love::love:


    Do you also play on Mac? Is there an "errorlog" or "hs_err_pid" file in your game directory (steamversion: steam/steamapps/commons/risingworld)? When does it crash exactly, during startup (at the JIW logo), when loading a world, or when playing?