Hey Absalom, we will add Vectors to Lua with the next update which will make the "world to chunk/block position" functions useable
I'll reply to this thread again then.
Posts by red51
A new update (0.9.2) is available now!
Latest Hotfix: 0.9.2.1 (2026-05-13)
Latest Hotfix: 0.9.2.1 (2026-05-13)
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I guess it did not help? Maybe it's really related to the driver, usually the HD 4000 works fine (except with very old driver versions), but perhaps your driver version still has some issues?
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I tryed this as well to play in window mode but even then it stuck at 10% loading screen.
Is there an errorlog or hs_err_pid file in your game directory?Alternatively, when you are in main menu, open console (key ^ or ` or ~) and type "graphics" (without quotation marks), can you tell me the output (name and version)?
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It was an issue related to the Standalone, only happened for fresh installations. It has been solved now

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Errorcode 201 happens when the Steam API does not respond (what was related to Steam server problems last night).
Did you try to lower your graphics settings? -
Does it still happen? Some Steam servers had been down last night, causing issues to authentication.
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The last one is a different log, don't know the reason for that vm crash. The previous logs are all related to rendering, something your graphics card can't handle correctly
Maybe it helps to lower your graphical settings (especially detail distance)? -
Can you please provide the newest errorlog?
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Also Why would the game require 1.8 or higher anyway???? 1.7 should be fine.
The game only requires Java 1.7
With some fiddling around I managed to get the game to use the right card. Basically I have a 2nd monitor and when it's plugged in my nvidia card becomes focused on running it. By setting that screen as my primary and launching the game, the game is forced to be run by the nvidia card. So while it's not ideal, it at least gets me a partial solution. If anyone has a suggestion on how to force the game to use the nvidia card without using my monitor then I'm all ears but at least I've got a workaround for now.
Also epic game. Looks good from the 2 hours I've played so far.
Sounds good, glad to hear it works now!
In very rare cases a dual monitor configuration may cause trouble, unfortunately nothing we can do about that currently 
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also @red51 when a server is saved to favorites,it doesn't refresh with current server info when logging back in to the game.
We will have a look at this. But you can always refresh the favorites when clicking on the refresh button at the top right or when rightclicking and selecting "refresh" on the particular server
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Das liegt daran, dass du dir mit dem "item" Befehl ein ungültiges Item gegeben hast. Da dieses nun in deinem Inventar liegt, das Spiel es aber nicht laden kann, kommst nur du auf den Server nicht mehr drauf.
Um das zu korrigieren musst du die Weltdatei einmal mit einem sqlite editor (bspw. Navicat) öffnen, zur Tabelle "Inventory" wechseln und dort bei deinem Spieler (die passende ID findest du in der Tabelle Player) die Spalte "Inventory" leeren. -
Ist ein errorlog oder eine hs_err_pid Datei im Spielverzeichnis (steam/steamapps/commons/risingworld) vorhanden?
Falls nein, bitte in Steam einmal Rechtsklick auf Rising World -> Eigenschaften -> Startoptionen festlegen und "+debug" (ohne Anführungszeichen) eintragen. Jetzt das Spiel erneut starten, dann ins Spielverzeichnis gehen und die "info" Datei mit einem Texteditor öffnen und den Inhalt bitte einmal hier posten.
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Unfortunately nothing specific I can find inside there
Maybe the serverside log contains more information @Absalom? -
Yes, the 2nd option is right. When the game still crashes, can you please provide a new errorlog?
Maybe you can also try to globally specify the NVIDIA graphics card as your primary adapter. -
Does it also happen in windowed mode? Or only when using fullscreen?
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Diese Angaben stammen aber nicht von unserem Spiel. Das hast du im Spielverzeichnis gefunden (steam/steamapps/commons/risingworld)?
Die einzig relevanten Dateien dort sind eigentlich nur Dateien namens "errorlog", "hs_err_pid" und (sofern +Debug als Startparameter festgelegt wurde) die "info" Datei. -
In dem Fall wird der dedicated Server keine Verbindung zum Authentifizierungsserver herstellen können. Du kannst die HIVE Verifizierung deaktivieren indem du den flag "server_hive_verification" in der server.properties auf false setzt

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EN: A small bugfix has been released, fixing a language problem with the german version and also introduces an important feature for serverowners: The ability to ban players

DE: Ein kleiner Bugfix wurde veröffentlicht, welcher das Sprachproblem (Englische Sprache obwohl Deutsch gewählt ist) löst und gleichzeitig ein wichtiges Feature für Serverbesitzer einführt: Die Möglichkeit, Spieler vom Server zu bannen

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Thanks for the errorlog! You need to assign the NVIDIA card manually to the game, currently it only uses your Intel HD card (that causes the crash).
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Das aktuelle AreaProtection Skript ist auch eher als Orientierung dafür gedacht, wenn man sich selber ans Skripten setzen möchte
Wir werden da - wenn wieder etwas Luft ist - nochmal ein umfangreicheres Skript bereitstellen. Alternativ wurden von anderen Usern ja auch schonmal auf dem ersten Blick sehr brauchbare Skripte vorgestellt.