I'm sorry to hear that it's still crashing But according to the log files, the game was already using the AMD GPU from the beginning
According to the new log, it's basically still the same crash - an internal rendering texture is created which crashes the graphics driver. Another user reported exactly the same issue, in fact he's also using an AMD Radeon RX 7600 XT, so it's very likely that this is a driver bug. Of course there is also a chance that there is a bug or incompatibility in the Unity version we're using which affects this graphics card specifically...
Unfortunately we cannot upgrade to a newer Unity version for the upcoming update, but maybe we can manage an engine update for one of the following hotfixes (however, this only helps if the issue is actually caused by an engine bug).
One thing you could try is to downgrade the driver. You could try out the driver that was released in December or October last year: https://www.amd.com/en/support…md-radeon-rx-7600-xt.html