The idea I linked to is more for the dungeons and other structures to have some kind of history, which in the end gives RW bit of a history, but the intention wasn't ever to restrict RW or lock it into this or that...
Anyways, I think I will promote a history, lore, or story if you want to call it that, for adventure mode which red has spoke of. I think this is the mode he wants to use for questing etc.. more RPG. So lets be done with the back and forth and put this under adventure mode. Leave normal survival mode totally open with nothing holding it down.
Yes?