just long press on "f" key, you will take in yopur inventory the station
what about now? how the animal cathing and breeding works?
what a jackass, you right
i have a keyboard that has no numpad...so how can i change the "0" key used in buildings in another key? there is not this option
if you speak of survive, i always agree
in my opinion even the food should decay if not smoked, salted, pickled etc etc
but red made a good work so far
Finally, after 4 years, i can play this game!!!
I knew it worthed!!
fine but still no way to set number of bad and good animals...
i need just those option, and maybe food spoilage...then i can abandon my real life
Hi, can someone make a plugin that make you choose the food quantity on the map and the quantity of animnals (expecially dangerous ones)?
well, it's great...but still not "survival"
A new hotfix (0.9.3.3) is now available! It's necessary to update multiplayer servers accordingly. We also updated the plugin API, please find the latest changelog here: API Changelog 0.9.3.3
If you still experience any issues, please let us know
Hotfix 2018-06-04 (0.9.3.3):
- [New] Added setting to change crosshair ("view settings")
- [Change] Head lamp (L) can now be turned on/off while riding on a mount
- [Change] Reduced storage slots of barrels (number of slots was increased accidentally with last update)
- [Change] Changed warhammer and miningdrill sound
- [Change] Whitelist/blacklist for multiplayer servers now also support format "name:uuid"
- [Bugfix] Fixed collision of doors (you can open/close them correctly now)
- [Bugfix] Fixed signs not being saved correctly if the text was set by a plugin
- [Bugfix] Fixed wrong zoom in first person view
- [Bugfix] Fixed some missing sounds
- [Bugfix] Fixed horse idle/hurt sound range
+ added possibility to set number for different kind of animals
Well, there is at least a new NpcSpawnEvent in the Plugin API now. A plugin creator could override this event, change the resulting npc type id (e.g. if a bear is about to spawn, it could be replaced by a rabbit etc) or cancel the spawn event (preventing the animal from spawning at all). This way it would be possible to override the default spawn behavior and spawn animals based on other factors.
This is probably not exactly what you're looking for, but maybe someone releases a plugin for that
In the long run, we also want to provide more control over these things in the core game. What do you want to do exactly? Spawn more "aggressive" animals? In this case maybe a basic preset (which determines if you want mainly good, aggressive or mixed animals) would work
sorry red, i just missed the reply.
yes, i would like less and less "good" animals...i want to search for chicken, cows etc etc
and i want more predators....
less food at all, it's too easy to survive till now....
i know a lot of people have fun just building, but i like survival..
He propably means things like temperature, more agressive animals, etc.
yes man, you got it
my world is full of goat, cows and pigs, and there is a lot of apple and fruits...not o challenging
good, but is there something about more survival?
the quantity no, it is not possible yet, but you can set if you want them to exist or not when creating a new world
yes i know...and i like to have a lot of european animals...but my world is full of goat and cows!!
as the title......i'm not playing this game. cause it's bad?
it's wonderful....but i just want to set the quantity of good animals and bad animals
is it possible?
yes, maybe with tabs