yes that is one of the problems with this script. but even if they make the "unusable" area they can't use it thus no harm for you (unless they create them all over the server). Our bet is that most players don't know the commands to create areas XD
Posts by Minotorious
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sehr gute Idee Ich wusste nicht, dass so viele Plugins gibt :O
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no it is not possible to add custom models with animations at this time. Also mod support is not released yet only plugins are possible at this time. When it becomes possible I am sure someone will create something like that though don't expect to find it available in most MP servers.
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oh yes the image is the same as in the original blueprint, processing the image to the new textures would be immensely complicated for a simple byte editor like this one
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New Version 0.2 available, it can now save the blueprint preview image in .png format. (Please do not change the extension when saving as weird things can start happening )
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Hello All
This app will extract all the images from all blueprint files present in the directory you run it in.
Note: it will only work for "new" blueprint files since the data structure of older ones is different. (so if it stops midway just remove the file it stopped at and run it again, it takes the files alphabetically)
Note 2: you need to have the latest java version for it to work.Instructions:
Linux/Unix Users: open a shell, navigate to the directory your blueprints and the .jar file are in and type: java -jar Blueprint_Image_Extractor.jar otherwise double clicking the jar file should also work. (not sure if bat files work on unix )Windows Users: open a powershell, navigate to the directory your blueprints and the .jar file are in and type: java -jar Blueprint_Image_Extractor.jar otherwise double clicking the jar file should also work. If double clicking the jar file does not work you can double click the bat file to run the app.
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huh that is weird....if the script was not installed you shouldn't have gotten that message either, you should have gotten nothing once you typed an invalid command.
ok are you using any other plugins/scripts in your game?
are you typing the commands in the chat or the console? (the plugin and script commands should all be written in the chat) -
It still isnt working
What do you mean by that? Did you try for instance /we help and nothing came up?
did you restart your game?
because it works for me when I download the worldedit-0.5.85-2.zip and extract it in the scripts folder. -
this is a plugin thus goes to the plugins folder in your RW directory...if not existent just create one (small case p on plugins)
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nonono why bother with that just extract the zip found here: [Script]World edit complete now with /we fill water and we fill saltwater and it works perfectly
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ok so to "install" it in the game you need to extract the zip file and place it in the scripts folder in your RW directory, like this:
RisingWorld
---scripts
------worldedit -
could you please fully describe what you did and what you are having problems with? Is it with getting it to run on the game, is it with using the commands, or is it something else? Sorry but without more information my answer will be two pages long which is unpleasant for me to write as well as for you to read through
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thanks for the info It all makes sense now
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hey @red51 I was trying to add the option for my Blueprint editor to save the image as a png file but then I noticed that before the RGBA values start there are a few (19 to be exact) extra bytes. What are these used for? To be more specific these bytes are after the 4 bytes that signify the imagedata length and before the actual RGBA values start. For instance in a random blueprint I just opened:
00100013 000002000000020005414247523800100000FF 596264FF686F71FF747B7CFF697273FF6F7374FF
first segment imagedata length
second segment the unknown bytes
third segment the start of the actual RGBA imagedataEdit: to add another question since I did some experimenting, are the bytes in the order RGB or some other order (GRB, BGR, etc.) because I am getting correct but very weirdly coloured images ?
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Noticed it too the other day...seems like @red51 intentionally or unintentionally introduced an around 10 second delay between two consecutive blueprint placements.
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@lenko That was the reason it was created. We wanted a customised tool to allow us to run our server the way we wanted. So I am certain that not every one of the included tools will be wanted by every other server. For that reason I made the on/off settings in the settings.txt to allow you to use only the tools you want from it
Eitherway here is a small plugin that only includes the last online function
[Plugin] LastOnline -
As the name says this plugin queries your world database and gives you the date a player was last on your server.
Only Command:
/lastonline playername (Admin only)Should return a line like this: Player <playername> was last online on: <date>. That was <x> days ago.
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oh add a shepherd whistle sound effect too when recalling animals XD hahaha (if you do please make it so that we can disable it if we want to in a settings or equivalent file :D)