this is the java area protection that was supposed to replace the lua area protection. I was helping to test this till miwarre went awol. This also has a Go to area feature. You might have to have admin rites to use it. I think you open it with /ap and the rest is by gui
Posts by sharkbitefischer
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this is in the first post of the link to the lua script areaprotection 3.0 I posted above and here it is again.
[Script]Area Protection 3.0 NEW
"/areatp will teleport you to the given area by ID, make sure that you are flying when you use this!!!"
New codes are
/selectarea = select the area to protect this now works for non admins too
/makemyarea areaname = the area name the Owner wants for his new area, note he must be inside his area for this to work and his area cannot overlap other areas this code auto adds the maker as the owner on making the area
/addownertoarea Owner username = adding new owners to areas, so a Owner can add another user as a Owner and that owner has all the same rights, note its most likey best to add them as a Friend as Owners can remove there own areas oO maybe not good if they remove your area oO
/removearea = now owners can remove there own area or areas inside there own area.
/addshoppertoarea Shopper username = now a owner can add a user to a area he or she owns as a shopper, shoppers cant grief they can only take from chests
/addlockouttoarea Lockout username = Owners can now ban a player who bugs them from there own area adding them as a Lockout it stops them from even been able to enter the area
/addminertoarea Miner username = this can be used to make a mining area inside an area add the player as a Miner and thay cant grief buildings but they can dig the ground
/showareas to visualize all existing areas
/hideareas to hide all visualized areas
/arealist lists all the areas defined
/areatp2 will teleport you to the given area by name, make sure that you are flying when you use this!!!
/areatp will teleport you to the given area by ID, make sure that you are flying when you use this!!!
/showareainfo to show all members of an area with their groups
/addplayertoarea to add a player to the provided group inside the area you currently are
/removeplayerfromarea to unregister a player from the area you're standing in
/selectarea to visualize all existing areas
/createarea to save the area you have defined previously
/removearea to delete the area you're currently inside
/reloadgroups to reload all group propertyfiles
/showareaplayerrights to show all members of an area with their rights
/cleanuparea to remove all objects, constructions, vegetations and blocks from an area
/fillarea to fill up an area with terrain or air
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the /tp number command was used by the lua area protection 3.0 script I believe. That might be what you are looking for. There is a java plugin that was being made to replace it that had a gui interface for teleporting to the areas. either 1 of these should do what you want.
I don't believe this is supported rt now but it was almost ready to use but might have a few bugs in it. Was never finished being tested. It seemed to be more secure then the lua version and the lua data base could be converted to the java system on first run. It also fixed some of the problems with the old lua area protection. Hope this helps.
[Script]Area Protection 3.0 NEW
here is the old lua area protection.
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If your mounts get stuck down a hole, you can get them out by staying mounted and then teleporting home or wherever also. Portals are another handy way to get around your server. It is another plugin you can download and install. just look through the plugin section and you will find all sorts of cool stuff.
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I like it.
Works well though it took me a bit to figure out the coord settings lol. Good job. Surprised I missed this 1.
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They should make the ostrich ridable and therefore a new mount .
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As I remember the blueprint editing tool can change textures on PNB but they never got it working for blocks. I don't know if it still works and it is a little difficult to use as you, kind of, have to guess what textures are to be changed in the list, but I know it used to work. But, as I said, I am not shure how it works now.
I am all for a paint tool built into the game, though!
the blueprint texture editor can be found in the mods section.
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GTX has a cheep reliable service. I had mine for 4 pounds sterling or about 6 dollars US per month for a 12 slot server there are cheeper as well as more expensive plans. I believe I had 2 gig of ram available for my server and it did run rather steady. They do not update you server for you but there is a simple button to push that does the trick when updating is needed. Hope this helps. My server was hosted in cannada on the east coast and seemed to have good ping for most players.
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I would love all the above. I would also like it if we had different colored glass so we can do stuff like stained glass.
I will second that on the colors. You do know that you can place a plank and then set a poster then remove the plank for a walk through stained glass effect though ?
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another suggestion. round as well as triangle glass would be great as well as frames for them. the round glass you could use for a glass table for 1. although it might call for a new inverted , concave curved block.
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How about round too?
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I haven't seen this mentioned yet. Will there be a way to have a dedicated server for the java version after the new version goes live?
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here is a suggestion. Try oversizing the beam so it overlaps into the other object so no gap appears on either side of the questioned areas. This is how I solved that problem in the past. Beams can overlap not only into other beams but also can be inset into blocks to solve the gap problem.
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hey @red51, will you be adding area protection to the vanilla game or will we still need to run an addon for that?
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we already do have large and small spiders, though the small spiders don't spawn automatickly I believe. admin have to spawn them by hand, minispider I think is the name. Like minipig.
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leave server ip and server query_ip blank from what I am told. not 0.0.0.0 though you can use your external ip adress for the server ip address and I have had it work but you have to use the ip address to enter from the local matchine rather then 1.0.0.127
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you can use a - or a _ to replace the space in the name and things will work proper at that time you can have them change there name in the loby of there game to remove the space if you wish, this usualy fixes things. Spaces in player names cause problems
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you probably put it in the wrong place or you need devidian's shared files to make it work. that is a replacement for rwgui as well as other things.your file directory should look like /plugins/pnb/ . Try here for the shared files [Plugin Library] Shared library for Plugins - 0.7.0-SNAPSHOT if you don't have them installed yet. install like /plugins/shared/...
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save the scriptDatabase.db file in the areaprotection folder and you should be good as far as your areas go. If you changed any of you settings also save your settings.properties file in the main directory of the plugin. Sorry I can be of limmited help. The creator of this plugin has been MIA for quite a while now.