Just port 4254 is open
Sorry, was only trying to help. I read the above and when someone says 'just', to me that means "one".
Just port 4254 is open
Sorry, was only trying to help. I read the above and when someone says 'just', to me that means "one".
I second this.
Real hacking!
That's your problem. Query port is always -1
So if your server was on 5000 you also need to open up 4999.
Let me know if that doesn't make sense.
Open 4253 TCP
Port
The server port can be set in the server.properties file (see "Server_Port"). By default, the server uses port 4255 TCP and UDP. The query port (which is required for the server to show up in the server list) is always serverport-1 TCP (so when using the default server port, it's 4254 accordingly).
Leave the IP field in the configuration file blank.
Just a funny video from the new MR server.
Awesome
Of course, it helps to spend countless hours programming your own plugin lol
But it's all good fun isn't it?
Basically server admins can already disable individual items on their server (through the permissions), but unfortunately that doesn't apply to block materials yet... however, an easier setting for this is planned (same for singleplayer ofc). So it will be possible to lock the game to a particular era (e.g. only allow medieval items etc)
I can confirm this I've ran a medieval themed server since 2017.
Just use administrative as well as technical controls.
If someone builds something that's "against the rules" - just remove it. I once had to remove a bright yellow skyscraper someone was trying to build
Oh, it's good to know this feature is actually used!
Do you also use it for object placement (e.g. when placing doors, furniture etc), or just when building with blocks?
I too use this all the time, both for blocks and objects collision toggle.
Does exactly what it says on the tin
Alternatively, press Ctrl for manual positoning then use PageUp to move the item to the height you want it
A restart of client app stopped it. If I see it again I'll send report.
Noted, re: report command
doesn´t have much entertainmet
Depends on what you find entertaining surely? I certainly find RW, even in it's current state very entertaining - that's why I spend my free time on it. I could be spending my free time on anything else if I so wished.
In my humble opinion, if you want to support the game; play the multiplayer game, make YouTube videos, watch YouTube videos on RW and thumb them up, tweet about the game, follow JIW games on twitter and Facebook, post up on social media, create a fansite.
The game sells itself, but advertising is gold.
Give a man a fish (buy an extra copy of the game) and he will eat for a day, teach a man to fish (advertise) and he'll eat for the rest of his days.
@Chest are you using the Java or Unity version? If the latter, plugins are not supported yet.
Couple of things, not sure if the save and load of presets work correctly. Saved two blocks last night, went to use them this morning and they have minus sizes?
One other thing, the Context Menu via c, you have to hold the c key to get it to display, so when you go to save a block and give it a name the dialouge for `Enter a preset name` fills up with "c characters". Maybe have context menu as a toggle rather than a hold down?