It seems to be working correctly on a Windows dedicated server
I'm running MR on a Windows Server Standard and it doesn't work there either ![]()
It seems to be working correctly on a Windows dedicated server
I'm running MR on a Windows Server Standard and it doesn't work there either ![]()
Server-side console colour formatting no longer works ![]()
Hehe, unfortunately the game doesn't track that yet, but I will add this
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Also, just a bit of feedback on the animal starvation/death mechanic — I really think starvation deaths should have been disabled by default, particularly for multiplayer servers that run 24/7.
On MR we've already had quite a few players lose animals they'd spent a lot of time collecting. One player went from 15 animals to just 1 in around 18 hours, and there have been other reports of animals dying very quickly even after being fed.
I completely understand the idea behind the mechanic, but I think having starvation deaths opt-in for server owners would have been a safer default. A lot of work has unfortunately been wiped out for players since the update. 🙈
In the server.properties file, the Settings_PlayerListShowDistance setting controls whether players can see the distance to other players in the player list.
On Medieval Realms, this is currently set to: Settings_PlayerListShowDistance=False
However, since the latest update, players are still able to see the distance to each other in-game despite this setting being disabled.
Those are some mighty fine additions Red.
Thank you so much for blueprints costing resources! ![]()
And those waves... those waves look amazing!!! ![]()
Is it just the screen rendering that is paused then red51 I assumed the main game thread was paused.
it would appear that if instead you select your world and then click play with friends tabbing out does not pause the game!
Do this then @bluewind95 ![]()
I don't think I've been on SP since 2017 ![]()
SonoBionda In single-player mode, switching to another window causes the game to lose focus and pause, as is typical for most single-player games.
At present, the only workaround is to run a localised server.
Given current priorities, this edge-case behaviour would likely be a misplacement of development resources for JIW Games.
Additional: setting up a server is very simple.
Download SteamCMD: https://developer.valvesoftwar…mCMD#Downloading_SteamCMD
Run SteamCMD on your PC and enter this on the SteamCMD console
login anonymous
app_update 339010
This will download and install the RW server locally. Then just connect using port 127.0.0.1
I understand what you mean bluewind95
In single-player, when you tab away from the game, it loses focus and pauses. That’s normal behaviour.
What you’re describing is the ability to, for example, plant a tree, tab out to do something else (like emails), then return later and find that the tree has continued to grow.
I can’t see that mechanic changing in the short term.
As a workaround, you can set up a local server instead. There’s no need to open any ports on your router — just connect to it yourself using the loopback address (127.0.0.1). That way, the game continues running even when you tab out, and only you can access the server.
I'm all up for a BBS myself ![]()
Hi everyone,
Here’s a short preview video for the new Medieval Realms plugin update I’ve been working on.
The video also highlights some of the incredible builds created by the Medieval Realms community — there’s been some amazing work recently, and I wanted to showcase a few of them.
Hope you enjoy it!
https://imageresizer.com/
Note; as with all online tools like this. Never upload anything sensitive (you never know) Image Resizer does state: "Your images are uploaded via a secure 256-bit encrypted SSL connection and deleted automatically within 6 hours."
But best to always play it safe. RW screenshots should be fine ![]()
Ah cool (excuse the pun) found it.
I was looking in server settings but it's in permissions ![]()
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OK so I just ran the new clean server install and it looks like that generates the correct up to date file.
But the server.example.properties file originally installed is out of date.
Long story short, weather effects (coldm, heat, etc) don't seem to have any effect.