Flaschenverschluss?
Posts by yahwho
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I personally love the surface ore, and see it a a great addition to the game. As it is a game, if you don't like it, just play the game and ignore these surface ores, see them just as pretty boulders. Spend an hour or so looking for a mountain with ore on, or even longer digging underground with a stone hammer.
The key point is; there's choice. It's a sandbox after all!
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Are you playing MP or SP @Funmichi ?
The surface ore certainly gets removed quickly in MP that's for sure.
As for SP, you can always change the amount of ore to low.
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I think this was already in the java version, or something similar. For example, burnt food would help your hunger but would decrease your health, or maybe it was just thirst? Defo something like this is already there. Can't quite remember the specifics.
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Hi, you should use the attachenents option to upload an image rather than linking a Google drive image - that way people can see the image straight away and they're not clicking on potentially dangerous external links.
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I wish my water tap would function as a beer tap
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Aww, for a moment then I thought Artisan's Realm was back!
Nice vespa's btw
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I would not have thought a world reset would be required. NPCs would just spawn in unmodified chunks. I'm sure Red will confirm this either way.
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Oh definatly removable would be needed!
In most graphics apps, and 3D modelling tools you have a group/ungroup option.
You can even group groups.
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Hi Red, I think this would be a useful feature for everyone
Being able to make blueprints is great, but it would be even better if when creating said blueprint there was a checkbox to group objects. That way when it comes to remove the blueprint by hitting it with a pickaxe (for example) the whole blueprint is destroyed, as opposed to the current setup, where you have to destroy each individual component that makes up the object.
For example, I've made my own sconce, after a while I decide I don't like it's location, maybe I want it a little higher/lower (long after undo command has expired). Currently I have to remove each object component one-by-one.
Can we maybe please get this feature in the future
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I haven't played around that much with this but will it be possible that admins can decide what a player can and can not do within a certain area? ie no fly / no destruction/ but able to open doors/chests? maybe it's already there but fully implemented yet?
Yes, with the new area protection you set a default permission file to it. When adding players (1+) to the area you can set individual permissions for each player.
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Very impressive!
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Also, hold down c to get the context menu up. Here you can change things like the rotation degrees.
Basically a UI for setl setp setr
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Good to hear you sorted it out
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You're welcome
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Sounds like you don't have a permissions folder.
There should be one in there called: permissions.Example
You need to rename this folder to just 'permissions'
Or, as I did copy and paste this folder and rename the new one 'permissions' that way you always have the default one as a backup.
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Tiny bug, the help text for the 'right click to reset construction colour' is in German in the English version.
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Jackle80 ther's an option for this in the default permissions file.