Smoke was not a blueprint but an object. I'm sure it will be implemented in the future
Those blueprints attached were captured smoke in the java game. I have made a blueprint of a campfire in the new game and I can place it anywhere in game without crafting the campfire. I can place that blueprint in any structure and it will appear as if I placed an object though in the new game you cannot seem to place objects as fine as blocks. What has happened in the java version attached above is that the other entities in the campfire are removed from the blueprint picture. Try it in the java version with those blueprints
You place the block and the in game smoke from a fire only emitted from them. You could place them in a chimney structure and animated smoke alone would come out. I cannot find my old screenshots on this but I have a few stored on steam where you can see the smoke coming out of the chimneys
Smoke coming out of the peasant house in the back ground. The foreground it has not been placed, yet
https://steamcommunity.com/sha…iledetails/?id=1410304400
Smoke coming out after placing smoke blueprint in the building in the previous photo
https://steamcommunity.com/sha…iledetails/?id=1410620157
This screenshot shows smoke coming out the little window in the Roman watchtower. I had modeled a kitchen area in the building and the smoke blueprint added animation to make it appear in action
https://steamcommunity.com/sha…iledetails/?id=1425739032
sorry I dont have a movie but believe me the smoke moves and looks like smoke coming out of the chimney.