Posts by Galochka

    Error details:
    Error while loading the game
    java.util.MissingResourceException: Can't find resource for bundle java.util.PropertyResourceBundle, key gui.blueprint.includeconstructions
    at java.util.ResourceBundle.getObject(Unknown Source)
    at java.util.ResourceBundle.getString(Unknown Source)
    at H.a.a(SourceFile:113)
    at H.a.<init>(SourceFile:59)
    at L.g.e(SourceFile:480)
    at L.g.<init>(SourceFile:260)
    at content.Game.initGui(SourceFile:3112)
    at w.h.update(SourceFile:134)
    at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
    at commons.JIWApplication. update(SourceFile:342)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:198)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    at java.lang.Thread.run(Unknown Source)
    what is the reason? How to fix?

    Das Beobachten ist ja in Ordnung, sollte ein Admin (oder andere Spieler) dürfen. Was ich aber nicht gut finde dass dies heimlich passieren soll. Wir haben doch nichts zu verbergen. Im Gegenteil, als ich noch in der Java ganz am Anfang war ist lenko mal vorbei gekommen und das fand ich sogar gut. Wenn es euch nichts ausmacht, lasst die Unsichtbarkeit bitte weg.

    .

    Forgive me for my bad english. Correct me.

    Players come to the north who want to play alone, yes, yes, yes, but at the same time be on a public server.

    And believe me, after you appear in front of the player, he will suspect that you are always watching him. Players say that this causes a lot of discomfort when the players try to completely immerse themselves in the gameplay, they get a thought (they are watching).

    Spectator mode, especially in order not to disturb the player.

    Hello everybody.

    Red 51, is it possible to add the "Observer Mode" function to Rising World Unity?
    This is very important and useful in my opinion.

    Since the server administration decorates the servers with cities, roads, highways, parks ... (builds on a large scale).

    If I add everything to protection, then the server will one day not be able to load the world. This has already happened with my server.

    My backup of the World, without protection, takes 33Gb.

    The observer mode will help the admin to quickly identify the cheater. Without contact with the intruder.

    Which will lead to less damage to the world and the size of the server backup without protection, respectively.

    Hello everyone.

    After installing the plugin version 1.7.1, the server does not start.

    The server is crashing.

    Rising World - 0.9.6 - Dedicated Server

    Windows Server 2016 10.0 Java 1.8.0_291 (amd64) Memory: 1908 MB

    2021/06/27 08:21 PM

    ____________________________________________________

    RW SERVER: Fatal error occurred!

    java.lang.NoClassDefFoundError: de/omegazirkel/risingworld/tools/FileChangeListener

    at java.lang.ClassLoader.defineClass1(Native Method)

    at java.lang.ClassLoader.defineClass(Unknown Source)

    at java.security.SecureClassLoader.defineClass(Unknown Source)

    at java.net.URLClassLoader.defineClass(Unknown Source)

    at java.net.URLClassLoader.access$100(Unknown Source)

    at java.net.URLClassLoader$1.run(Unknown Source)

    at java.net.URLClassLoader$1.run(Unknown Source)

    at java.security.AccessController.doPrivileged(Native Method)

    at java.net.URLClassLoader.findClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.Class.forName0(Native Method)

    at java.lang.Class.forName(Unknown Source)

    at pluginapi.PluginLoader.loadPlugin(SourceFile:295)

    at pluginapi.PluginLoader.loadPluginFromJar(SourceFile:218)

    at pluginapi.PluginLoader.loadPlugins(SourceFile:48)

    at pluginapi.PluginManager.initialize(SourceFile:79)

    at server.Main.e(SourceFile:601)

    at server.Main.initApplication(SourceFile:272)

    at commons.JIWApplication.initialize(SourceFile:242)

    at com.jme3.system.NullContext.initInThread(NullContext.java:87)

    at com.jme3.system.NullContext.run(NullContext.java:130)

    at java.lang.Thread.run(Unknown Source)

    Caused by: java.lang.ClassNotFoundException: de.omegazirkel.risingworld.tools.FileChangeListener

    at java.net.URLClassLoader.findClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    ... 23 more

    java.lang.ClassNotFoundException: de.omegazirkel.risingworld.tools.FileChangeListener

    at java.net.URLClassLoader.findClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.ClassLoader.defineClass1(Native Method)

    at java.lang.ClassLoader.defineClass(Unknown Source)

    at java.security.SecureClassLoader.defineClass(Unknown Source)

    at java.net.URLClassLoader.defineClass(Unknown Source)

    at java.net.URLClassLoader.access$100(Unknown Source)

    at java.net.URLClassLoader$1.run(Unknown Source)

    at java.net.URLClassLoader$1.run(Unknown Source)

    at java.security.AccessController.doPrivileged(Native Method)

    at java.net.URLClassLoader.findClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.Class.forName0(Native Method)

    at java.lang.Class.forName(Unknown Source)

    at pluginapi.PluginLoader.loadPlugin(SourceFile:295)

    at pluginapi.PluginLoader.loadPluginFromJar(SourceFile:218)

    at pluginapi.PluginLoader.loadPlugins(SourceFile:48)

    at pluginapi.PluginManager.initialize(SourceFile:79)

    at server.Main.e(SourceFile:601)

    at server.Main.initApplication(SourceFile:272)

    at commons.JIWApplication.initialize(SourceFile:242)

    at com.jme3.system.NullContext.initInThread(NullContext.java:87)

    at com.jme3.system.NullContext.run(NullContext.java:130)

    at java.lang.Thread.run(Unknown Source)

    Thank you ArcticuKitsu =)

    Mate, I am asking red because he is the one who knows what is going on. I have used the search function, he has only mentioned the word Island one time in these forums, and it was the above comment last week (edit: turns out it was case sensitive, there are a couple other mentions of islands in english but it still doesn't answer my question). I don't speak german, but he appears to have discussed islands briefly in german 18 months ago in some comments. I am not sure if those comments are relevant or not still due to the time passed.

    If you can point me to where Red has discussed these things that would be greatly appreciated, but otherwise, with all due respect, your unsubstantiated comments and suggestions to use the search function just aren't useful. I have used the search function, and I have also followed the official update posts, and I have not found the answer to my questions, which is why I am politely asking......

    First playable version now available!

    Извините за мой поздний ответ! Я не уверен, что вы ожидаете от геймплея, похожего на «Водный мир», но океаны и мореплавание будут играть большую роль в новой версии по сравнению с версией для Java ^^ . Мир будет состоять из нескольких больших островов (на самом деле огромных островов), в окружении океана. Если вы хотите исследовать различные биомы, вам придется построить корабль и отправиться на другие острова.


    Что касается творческого режима, в основном инструменты терраформирования уже доступны в демоверсии. Вы можете включить творческий режим, набрав [tt] gm 1 [/ tt] в консоли, затем нажмите F5, чтобы включить инструменты ландшафта.


    Строительство, однако, будет частью следующего обновления (которое вводит строительные элементы и соответствующие строительные инструменты). ;) Это обновление будет готово в апреле.

    Are you planning a lot of furniture, clothes, animals like cats, dogs, birds in the game? Cooking ..?

    Принят на работу. Планируете ли вы в игре много мебели, одежды, животных, например кошек, собак, птиц?


    Are there any plans to develop "Water World" like from a movie? build swimming boats, schooners, sail around the islands, to merchants, find treasures, etc.

    And when will we be able to fully build in creative mode?))