Posts by Galochka

The next update will be available on Wednesday, December 18, in the early evening (GMT+1).

This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.

    Changes to the default.json file will not take effect. The server.properties file settings only change the Server Mode and Server Name. I redid many different manipulations with the permission group, not one combination does not give the players creativity, only the admins in the server.properties file.


    Please, if someone has configured Creative mode on a dedicated server (a permission group and it works), please upload z7 here to the forum in this thread. We will be very grateful to you.

    Will there be a way for server owners to alter the speed that plants/food develops and grows? This would be handy for servers that have a monetary system, a way to control the value of food and materials by the speed they develop. This would allow for a better controlled farming profession IMHO.

    Spawn speed, the ability to regulate the amount of vegetation, the ability to regulate the collection of resources, etc. this will significantly unload a weak server that uses mods (economy, etc.) + this will add complexity to the game (fewer resources, long development, which will contribute to the online server) ... It is possible in the future to introduce the quality of items, resources into the game, which will also affect online (to build a house from a quality resource that has previously undergone technical processing, and some resources could be found or obtained from a fresh resource "wood" high-grade wood, quality too dropout% will have to be adjusted).

    Example Quality resources for:

    Quality Tools Affect Collection

    A high-quality resource affects the fact that the player's stove does not fall apart and his house does not burn down.

    Food quality affects storage length.

    The quality of the seeds, saplings that the player has planted.

    :party: Regular Events are held on the Rosalia 2 server.
    :party: On the Rosalia 3 server, we help you get acquainted with the Creative technique.


    :thumbup: ^^      Join us: [GCGS] Rosalia 2 PVE             51.68.163.136:4255 💙💚💛💜💝

    :thumbup: ^^     Join us: [GCGS] Rosalia 3 Creative    135.125.150.88:4255 💙💚💛💜💝



    :wow: Friendly atmosphere.

    :wow: Adequate Administration.

    :wow: We love helping newbies.

    Discord: https://discord.gg/VKKJDw8SGR
    Our manuals v. Unity: https://steamcommunity.com/sha…iledetails/?id=2078990594

    Our manuals v. Java: https://steamcommunity.com/sha…iledetails/?id=1608568189

    Error details:
    Error while loading the game
    java.util.MissingResourceException: Can't find resource for bundle java.util.PropertyResourceBundle, key gui.blueprint.includeconstructions
    at java.util.ResourceBundle.getObject(Unknown Source)
    at java.util.ResourceBundle.getString(Unknown Source)
    at H.a.a(SourceFile:113)
    at H.a.<init>(SourceFile:59)
    at L.g.e(SourceFile:480)
    at L.g.<init>(SourceFile:260)
    at content.Game.initGui(SourceFile:3112)
    at w.h.update(SourceFile:134)
    at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
    at commons.JIWApplication. update(SourceFile:342)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:198)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
    at java.lang.Thread.run(Unknown Source)
    what is the reason? How to fix?

    Das Beobachten ist ja in Ordnung, sollte ein Admin (oder andere Spieler) dürfen. Was ich aber nicht gut finde dass dies heimlich passieren soll. Wir haben doch nichts zu verbergen. Im Gegenteil, als ich noch in der Java ganz am Anfang war ist lenko mal vorbei gekommen und das fand ich sogar gut. Wenn es euch nichts ausmacht, lasst die Unsichtbarkeit bitte weg.

    .

    Forgive me for my bad english. Correct me.

    Players come to the north who want to play alone, yes, yes, yes, but at the same time be on a public server.

    And believe me, after you appear in front of the player, he will suspect that you are always watching him. Players say that this causes a lot of discomfort when the players try to completely immerse themselves in the gameplay, they get a thought (they are watching).

    Spectator mode, especially in order not to disturb the player.

    Hello everybody.

    Red 51, is it possible to add the "Observer Mode" function to Rising World Unity?
    This is very important and useful in my opinion.

    Since the server administration decorates the servers with cities, roads, highways, parks ... (builds on a large scale).

    If I add everything to protection, then the server will one day not be able to load the world. This has already happened with my server.

    My backup of the World, without protection, takes 33Gb.

    The observer mode will help the admin to quickly identify the cheater. Without contact with the intruder.

    Which will lead to less damage to the world and the size of the server backup without protection, respectively.

    Hello everyone.

    After installing the plugin version 1.7.1, the server does not start.

    The server is crashing.

    Rising World - 0.9.6 - Dedicated Server

    Windows Server 2016 10.0 Java 1.8.0_291 (amd64) Memory: 1908 MB

    2021/06/27 08:21 PM

    ____________________________________________________

    RW SERVER: Fatal error occurred!

    java.lang.NoClassDefFoundError: de/omegazirkel/risingworld/tools/FileChangeListener

    at java.lang.ClassLoader.defineClass1(Native Method)

    at java.lang.ClassLoader.defineClass(Unknown Source)

    at java.security.SecureClassLoader.defineClass(Unknown Source)

    at java.net.URLClassLoader.defineClass(Unknown Source)

    at java.net.URLClassLoader.access$100(Unknown Source)

    at java.net.URLClassLoader$1.run(Unknown Source)

    at java.net.URLClassLoader$1.run(Unknown Source)

    at java.security.AccessController.doPrivileged(Native Method)

    at java.net.URLClassLoader.findClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.Class.forName0(Native Method)

    at java.lang.Class.forName(Unknown Source)

    at pluginapi.PluginLoader.loadPlugin(SourceFile:295)

    at pluginapi.PluginLoader.loadPluginFromJar(SourceFile:218)

    at pluginapi.PluginLoader.loadPlugins(SourceFile:48)

    at pluginapi.PluginManager.initialize(SourceFile:79)

    at server.Main.e(SourceFile:601)

    at server.Main.initApplication(SourceFile:272)

    at commons.JIWApplication.initialize(SourceFile:242)

    at com.jme3.system.NullContext.initInThread(NullContext.java:87)

    at com.jme3.system.NullContext.run(NullContext.java:130)

    at java.lang.Thread.run(Unknown Source)

    Caused by: java.lang.ClassNotFoundException: de.omegazirkel.risingworld.tools.FileChangeListener

    at java.net.URLClassLoader.findClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    ... 23 more

    java.lang.ClassNotFoundException: de.omegazirkel.risingworld.tools.FileChangeListener

    at java.net.URLClassLoader.findClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.ClassLoader.defineClass1(Native Method)

    at java.lang.ClassLoader.defineClass(Unknown Source)

    at java.security.SecureClassLoader.defineClass(Unknown Source)

    at java.net.URLClassLoader.defineClass(Unknown Source)

    at java.net.URLClassLoader.access$100(Unknown Source)

    at java.net.URLClassLoader$1.run(Unknown Source)

    at java.net.URLClassLoader$1.run(Unknown Source)

    at java.security.AccessController.doPrivileged(Native Method)

    at java.net.URLClassLoader.findClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.ClassLoader.loadClass(Unknown Source)

    at java.lang.Class.forName0(Native Method)

    at java.lang.Class.forName(Unknown Source)

    at pluginapi.PluginLoader.loadPlugin(SourceFile:295)

    at pluginapi.PluginLoader.loadPluginFromJar(SourceFile:218)

    at pluginapi.PluginLoader.loadPlugins(SourceFile:48)

    at pluginapi.PluginManager.initialize(SourceFile:79)

    at server.Main.e(SourceFile:601)

    at server.Main.initApplication(SourceFile:272)

    at commons.JIWApplication.initialize(SourceFile:242)

    at com.jme3.system.NullContext.initInThread(NullContext.java:87)

    at com.jme3.system.NullContext.run(NullContext.java:130)

    at java.lang.Thread.run(Unknown Source)