That sounds weird
Does it only happen in multiplayer? If that happens again, do you mind sending a report while looking at the door?
i can confirm this. the server console gives a desync message. ill try to find the log
That sounds weird
Does it only happen in multiplayer? If that happens again, do you mind sending a report while looking at the door?
i can confirm this. the server console gives a desync message. ill try to find the log
there is a tape measure in game
How would one get a prefab using a ray cast.? Have been trying for days. The the objectinteraction event has a get gameObject method but a raycast has no such method. I have tried world.getobject but it always returns null I'm guessing as it's not handled the same. Any input would be helpful.
just threw this together and didnt test it but you should get the idea.
Oh damn im blind :d Thanks for that!
lol your welcome
Btw. Is there a way to add rich text?
It would be useful to colorize individual strings so I can implement a syntax highlighter in the future.
Thanks in advance.
https://javadoc.rising-world.n…etRichTextEnabled(boolean)
uilabel.setText("<color=red>text</color>")
if its of interest i could make a plugin for this sometime. something like if a player has a compass in an equipment slot it will add a small ui to the screen giving longitude latitude and depth? maybe ground slope angle if i can figure it out!
There is a setting in server config for how long an item stays in the world before ot despawns. I'll see if I can find it when I get home
I spoke to admins from other servers and they had been deleting npcs from their server every few days........ with 11 people on my server I had over 9000 npcs in just 2 days........ after the last update this now appears to have been fixed..... but today I also restricted number of npcs in the config just in case 100 people do log onto my server all at the same time lol
i find limiting the number of npcs can lead to an empty world when exploring new areas. with what you have done to your server (the db changes), and i think the npc spawns are on the server only you could just shorten their life i believe its in seconds. looking at the db -1 is infinite life(adult npcs for the most part). the ones with the assigned times(for the most part) are infant variants that trigger the ontransform event(infant to adult) ? you could possibly change the lifetimes for adult to say 7200(20ish hours). then in the config lower the re spawn times. this would give you a limited amount of npcs but keep them spread out.
EDIT: yahwho sorry just noticed what thread this was in. didnt mean to take it over
I just noticed that if you cancel the PlayerDropItemEvent the item the item vanishes until you drop another item on it. if the item was in the hotbar the player can still use the item but it doesnt show in the hotbar.
Hello, is there an updated version as there is no link?
want it too
It's not ready yet. Was waiting for some stuff in the API. It's mostly there now but I'm in the middle of coding a few plugins for my own server.. should be ready in a few weeks
Display MorePlease have a look at your log files and see how many npcs you have on the server......
In 3 days after rebuilding the server I managed to get 9992 npcs running around the server.
Other server owners are apparently deleting npcs from the server every few days.
Hope this helps.
If I'm not mistaken when an NPC isn't in render distance they are in a "Sleep" state. so the high NPC count is really hurting as they are sleeping. tho we would need red51 to let us know about that for sure. but if this is the case, sleeping NPC"s don't have an effect on performance as their info is not updated until they are awoken. if this is not the case then yes the NPC thread would be heavy trying to move 10k NPC's smoothly at once.
Hey all, I know Ive asked before but is there 3rd person and how to access it?
There is no third person.
oh no, that makes me sad
this plugin also has the mouseover problem; that probably means that it won't be fixed anymore
(or maybe the api fixes this problem by itself?)
it is really my favorite portal plugin of the two that exist
the next hotfix should fix the issue with the plugin. its an api issue not anything in my code.
This mod still active? I'm not seeing the download files.
to be honest im not sure if i still have the source code. also with the latest update i would need to re compile the asset bundle as well. ill see what i can do .
i found the last version of it. can be found in the first post. i do not have the source code anymore so i cant update it. ive been busy working on other plugins. if i can find some time i may bring this one back.
Display MoreHallo zusammen, melde mich auch nach langer Zeit mal wieder.
Bei mir regnet es in der Höhle. Der Eingang ist schon einige Blöcke weg.
Der Abstand nach oben bis zur Oberfläche kann ich leider nicht einschätzen.
Gruß Seppel
Ich weiß, dass es ein Problem gibt, wenn Regen und Schnee nicht kollidieren. das kann das Gleiche sein. Red gab an, dass es in einem Hotfix behoben wird.