Posts by RoderickE

    What would be cool is that in the future, the devs red51 could make a generic steerable water motor [SWM] that could be paired with controls to be placed elsewhere on the vessel. The more of these SWMs (get it swims?) you attach to an object, the faster it can go. But it would have to be resource expensive to build even one.

    The default protection system can be accessed by going into gm1 (creative) and use F9 (Area Tools) see => Area Protection [New Version]


    But as Avanar mentioned, there are also plugins to manage protection, including my LandClaim Plugin, just use one of those if you dont want to set up protection on your own. Our Server is public and so far has no problems with those bad guys destroying any player builds (if they are claimed of course)

    Thanks to you and Avanar I'm trying not to use plug-ins because what I found often happens is if you load up a lot of plug-ins and then its incorporated into the vanilla game, now you have to remove lots of stuff. However, I might try your LandClaim plugin just so I can open the server up without a password. The worst thing I've seen happen on servers is someone putting a blueprint on top of someone else's structure, just to be jerks. Hope your plug-in protects against that?

    Ich kenne mich mit beidem bestens aus, nur möchte ich keine langen Erklärungen mehr schreiben. Ich habe über die Jahre viele Blaupausen und Hilfe zur Verfügung gestellt. Das sieht man an der Download-Menge meiner Blueprints . Ein Dankeschön oder Like dafür gab es fast nie und ich habe mich oft gefragt, warum meine Sachen dann so oft runtergeladen w(u)(e)rden.

    I greatly appreciate all the amazingly creative people on RW. Sorry if I don't say it often or loud enough. Thanks again!

    Yes, this thread was a bit out of place.
    1. From what I understand, if you change the spawn point, all new players spawn at same area. I was seeking multiple spawn points a new user could select.

    3. Odd, if I want to make things only available on wb 1 or wb 2, I have to have those wbs. Maybe I'm missing something?

    4. Again, I might be missing something but if I build a structure, any user can come up and delete blocks to gain entrance into my structure. Is there a setting some place on the server or as a player I'm missing?

    Hi, I have played lots of these types of games; from; Rust, to Green Hell, to Conan Exiles, to Ark Survival. There are things to like and dislike about them all. I know the developers of RW ( red51) are trying to do their own thing and I love it so far. But I wonder if we could learn something from the development and playing of these other games?

    1. Zone spawn points
    2. Leashed NPC, followers
    3. Leveling (why does RW require all 3 workbenches? Why not newer inherit abilities of all previous?)
    4. Areas/ZOC simply based on the center of a base, outward so many blocks, no one can build within ZOC.
    5. Ability to look at maps while riding mount or boat without standing or dismounting.
    6. Tech progression; The sailboat in RW is amazing but moving to the RIB went too fast and now it is silly to use the sailboat.. Same with things like the drill, the helmet light, & chainsaw. We need to be more realistic. Those inventions require full-on industry. The techsuits are silly.
    7. As a wish list, let's have storms and other environmental factors that damage structures. More realism.

    Don't get me wrong. I love RW!

    Screenshot%202026-01-27%20212614.png:DI'm running my own server and attracting very creative people. Here I share with you, the Egyptian Pyramids & Roman Colosseum blueprints to scale (so they are massive). You can come see these on my server AMERICAN VIKINGS (198.37.111.136:4255) password: AV333! We'd love to have new people.

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