I like your idea of bone tools. This will be a great way to craft primitive tools early in the game. If the player spawns barehanded (no iron pickaxe or iron axe) , he/she can hunt wild pigs with a stone, if randomly spawning loose stones (like in ARK) are added to Rising World, collect meat and bone and hide as crafting ingredients. Hide can be used for primitive clothing until one can craft a loom to create fabric clothing. It would be nice to harvest plant fibers like in ARK or Stranded Deep. Fibers, combined with bone and stone can be used to craft a simple knives or picks or pickaxes. The bone pick, if used to mine stone, would break rather quickly.
Along with randomly spawning stones, randomly spawning fallen branches (should be available for harvesting to make sticks (like in The Forest).
I tried to show examples of native groups using fish bones to make clothing & tools, yet that went largely ignored previously so I'm still bringing it up until it gets noted in one manner or another. I agree that there should also be a mode were we start with nothing, then having to go up from there by scavenging, & etc. Having to find necessary materials & such, as in ARK & 'The Forest'. Yup, once again agreeing with you fully here.
QuoteHave you ever played The Forest? I'm a fan of the wood gathering and storing processes of that game. Chopping a tree down yields several log segments which can be hauled on your shoulder (two at a time) to your base or placed into a log sled which will carry up to 7 logs at a time. This is realistic but ofcourse Red has to find some balance between Realism and convenience. I still wouldn't mine tuning back the Minecraft feel a bit more. For example, personal inventory and chests should only hold about half as much.
Not really, though seen 'Bebopvox' play it briefly before it went into the void again. I saw it has been majorly updated with new areas, mobs, & way to survive. It's interesting. I prefer the way 'The Forest' & 'Wurm Online/Unlimited' does things, specifically with the wood & logs in this topic. How 'The Forest' does things with the logs is something I'd love to see in Rising World also so you don't end up carrying a whole forest in your pocket. Minecraft it's understandable, yet here we're nudging for more 'realism' in ways, and challenges. I'd love to see myself making log piles the Wurm Unlimited manner to then use freight trains to carry them long-distances & such; sleighs & vehicles the short distance.
If you want compromises then I'd recommend taming horses & also having sleds that turn (as in tech-up indirectly in tech-tree) into cars, trucks, and etc then on in tech-tree style. Working your way up from there. As for boats, you would have small river barges, as seen on the Danube river (my POV being around the Vienna to Bratislava area).