Posts by ArcticuKitsu

    Having trees that leak maple syrup would be interesting. Just a side thought that connects to yours. Being able to sap specific trees for sap to make syrup would be a comical addition.


    On a serious note - Growing grape (for wine); Apples (for apple juice); Oranges (for orange juice); and coconuts (for cocomilk) would be another to quench one's thirst. When water is a pain to acquire, or if those juices are in your containers they should be used happily to quench your thirst. I'm sure they thought of this, just that it's neat to mention. What you're drinking is still water.


    I support this! I'd even support grabbing milk from cows to quench your thirst.

    That is if water gets added properly, and behaves the way we assume.


    1) Ya, I do make channels myself so I'd love to make some just to move goods around. Would also be encouraging if we could do so by the gaming design also by shipping supplies around the map. I'd love to get small cargo ships going (those found on the Danube River) to ship clean water, food, and supplies around.
    2) Falling water should flow by itself? Terraria and Starbound style? Yes. I noticed how water builds up in holes when it rains. That would be interesting to calculate for small holes, as Starbound does.Using pipes to transfer water around would be interesting. I guess mods could take things over for when oil and such are added.
    3) Hmm....So you want to build under the pools of water? Be interesting. I'd love to bucket the water, put it in a filter, then save it or share it. Then building under those pockets of water would be interesting. Kind of like how FTB (Minecraft modding) made me go through pockets of lava for the machine to power things.
    4) Sure, would help. I can imagine the role-play, and the need to get it when you're on your last drop of water. Needing something, even ladders and buckets, would be welcomed.
    5) Water source to pipes and sink? That be interesting. What would you use the sink though? To fill up water bottles? Deep Down mechanics? That be sweet though if we could fill up water bottles and containers.

    Seeing as how villages have been confirmed to be in I'm all for the job purposes. I'm thinking of that Millionaire Mod in Minecraft that did this so nicely, which might be the mod the OP is thinking of.


    - You having to choose how to help them in exchange for a Civilization trade type menu. Access the list of what they can offer you for what you can then be offered in return. Doesn't have to be money. It can be anything. You can assist them with whatever they need and require for whatever you need in return. You help a friend move his furniture, you get food in return to feed yourself for a long while.
    - Being able to request their assistance (or an AI Companion befriended from there; Possibly even through a mod addition) would be interesting. If you can get the option to befriend, or even have them companions for life (not love interest) then they should be able to follow, assist you, help build, lightly mine, farm, and etc. if you don't need them then you can escort them back to their village.
    - Each villager should focus on their profession and similar. They should stick to their tasks at hand while asking you for stuff whenever necessary.


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    I can now imagine railway networks, roads, and such linking player settlements to AI settlements and even merged ones. Would be an interesting mix and sights of things. Imagine shipping around supplies from one village to the next, more so on singleplayer for those that go deeper into role-play.

    Going through the Steam forums I read that we'll eventually have functional computers and TVs. If so, that be interesting. I'm as stumped as the developers so I"ll at the very least try some brainstorming to see what could be done.


    - TV Wise: Add in some pre-made clips as basics while even accepting .gifs. Allow people to upload .avi files onto their server (host side) so people can watch certain things. It should be up to them how much they should be able to stream while only capping the speed and size to something semi-bandwidth friendly. SP should be fine as it's straight on the computer, though sized down. Loosely thinking GTAO here with how you can view pre-recorded videos.


    - Computer wise: Allow for cached bookmarked pages to appear. Something like copying a bookmark into a folder for the game to read, maybe double-check, and even make use of. Even give it the ability to read from the screenshot folders (A seperate option for online servers) to view images. People could place their own images if desired. Can also use .gifs, and maybe even .avi files. Should be able to stream/play music files also. Even .FLAC & .ogg files.


    I'm sure you guys shall figure something out. Basically summed up the GMod stuff, and very loosely on the Minecraft mod stuff. It's only a spark in thought.

    Awesome! Also hoping we can have books, or at least magazine type media in the game using the poster mechanics? A picture book basically. Having signs and such is a must. Books being next in line for those wanting to get all role-playing and such. Magazines only because of posters adding in custom images heh.

    Curtains are always welcomed. Sliding doors is what I'd enjoy the most. And what ZaCornyr said. I'd love to have sliding doors just to also add onto the variety of things to add.

    I love this idea! Glad it's planned to be in, especially with seasons. What would make this the best would be the snow actually accumulating. That's the top of the list because I'm Canadian with it needing to be further drilled into the soul. For those that hate this should build in the tropical biomes. Be a snowbird, I say jokingly. Seeing snow building up, especially during a blizzard would be glorious when in your buildings or in an old-fashioned fancy cabin.


    I'd happily try and gain access to snowmobiles, snowshoeing, skiing, and etc. Whatever option you allow us to do, I'll do it. I'll happily try getting lost in a scenery that allows for snow accumulating, needing to be shoveled, packed down, or similar. Best if there were no limits, or at least a loose limit of reaching a quarter up a tall pine tree. I wonder if anybody is up for ice fishing?


    Bonus points if you can get the rarer freezing rain creating ice sheets into the game. Doesn't have to be from the start, just something to happen at random. Imagine slipping and sliding around heh. All those vehicles rendered useless from sliding, unless they have chains or those tank-like arctic vehicles.

    - Prospecting: I wouldn't mind prospecting if you would get random chances to acquire random specs of ores to then hammer together at the table. Gather them all in your inventory to then combine them after fishing for them with a bowl or something in rivers. I'll happily relearn how to find ores just for this game, even if you can get specific ones only through panning.


    - Rabid Dogs: I'll except them only if they're a night-time animal that sprints away during dusk past the render distance. The devs can do what they want, but they'll be the creepers of the night from the looks of it. The Creeper+Witch combo in terrifying you.


    - Fishing: I'd love fishing but hoping it'll do it Minecraft, or Zelda (Ocarina style). Warcraft's fishing, ACNL, and such were a pain in the rear. I love how there's interest in wanting to frame animals as trophies so seems like there's a chance for fishes being hung as trophies. I'm sure it's confirmed.


    - Farming: I do this a lot in game so I'll find myself doing this in Rising World. I'll farm up corn, and whatever else needs to be farmed. Whatever Rising World will allow me to arm I'll do so. I'm hoping it'll allow me to do grow rice, bamboo, and stuff like that. Animals? Not so much, though I may from curiousity. Goat cheese? Bonus points if I can craft those stringy European goat cheese that I can't get here in Canada. Making Sushi also being a bonus heh.

    Awesome! Muskets and revolvers suiting my style. Any modern guns aren't in my taste anyways, except for the SP2022 from the Jormungand anime. Even then, I prefer the good old fashion bow & arrows. I'd find myself probably praising and display the musket, if fancy appearing, on a wall mount, or similar. I now also have faith that you can enable such a thing in the server settings so it should be fine.


    - Snow on top of mountains would be awesome. Glad we have snow confirmed. As for snowballs and such, that's something we have to wait and see.
    - Bats and rats? Would be interesting. I'd kill rats if they were infectious.
    - Bleed system? Sure, why not. But only when you're stuck in traps or doing RPG-type battles through swords and such.
    - Puking? Poisoned food would be interesting from not cooking food. Disease or cancer? Hmm...Sick? Not sure.
    - A warm season? Summer? Sure, that be awesome.
    - Season is loosely confirmed. We'll be having seasons, even for biomes, or so I read.


    You're welcome. Looking forward to this game further maturing like wine :)