Time & Area based mobs I can live with in this game.
1) Ghosts, skeletons, and demons I can accept. Zombies are out through a mass voting of community; Except for zombie dogs. Zombie dogs could happily take zombie's presence.
2) Regeneration is being looked into so I guess a nest would work. Star Wars Galaxy (MMO) type where it just randomly generates but disappears when you break it down. I doubt we'll want to destroy it if we're going to be resourceful so I could see these nests ideas working. Beaver dams for exampel, if we do get beaver dams. Foxes getting their fox den would work.
3) Hostile animals top side only? I guess. That seems to be how people are pushing, though I'd also enjoy it if we had certain conditions met to allow for rare 'mini-boss' mobs to spawn...not in darkness, or in homes....In woods and such on condition checks. Maybe even Goblins in tunnels as ZaCorn' mentioned. Bandits were mentioned. I'd enjoy something equivalent to Minecraft's Enderman & witch in rarity (one-five a night, or even day in RW's case).
4) Seeing as how birds are being looked into I'd assume they'd be there, probably 24/7. Maybe more intelligently coded if we have burnt food and all that. I'd enjoy the sight of bats, and night birds.
5) Hostile creatures attracted to dead entities? To corpses? That's an interesting thought. Some wanting to snack on dead corpses, like sneaky foxes, birds, wolves, definitely hungry bears, and such would be welcomed. Annoying, though greatly welcomed. Would have to make sure you store your food somewhere strong and safe.
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Something to add..........
Weemcast suggested adding in digging monsters. If animals or mobs can dig into dirt or stone then you shall have to be greatly on guard while trying to keep them at bay. This would add an interesting level of challenge, even if people do whine they want it gone. Adding these 'diggers' type mods is greatly welcomed by myself and weem (even if we didn't discuss it; I accept and agree with his idea) when hearing it in his third bunker video.
Bring on the digger mobs! Allow bears to wreck havoc on wooden shelters! Not so much on stone, just wood heh ![]()