Monsters will only spawn in dungeons and temples, not roaming around on the surface. At least the vast majority of people here want no monsters roaming around on the surface, so I assume this won't happen. It should be difficult and dangerous in survival mode. But balanced of course.
@red51 Thanks for commenting on this topic(s). So from what you are saying, carrying food will be limited. But building blocks will stack to 64 like now? For normal survival mode I mean. It would be great if some mode was like I described. Stranded mode and hardcore survival mode being like this would be great! Just please have things like the carts etc.. to carry the larger stuff for these modes. By hand and by horse or donkey etc.. I would seriously be happy to build a log cabin by cutting trees and loading them onto a cart which needs to be pulled back to the build site. All with physics. Same for a modern house while using a vehicle with a trailer. It would be awesome!
What about gathering food while you explore? Having to run back home to get food will kill exploring. I hope we can pack an axe, a knife, some bandages or something like that, a means to start a fire, a little food, and a water skin and go on a hike for a couple days, surviving more on what is found out in the world.
I understand not wanting to work on a house for three months. I was trying to make a point. Being able to have 5 stacks of stone in your inventory isn't survival. It's building. Anyways. I will be totally happy if there is a hardcore survival mode. Please do this red. :)[/quote]
I do hope there are at least SOME monsters that do roam top-side. Not spawning in the darkness, like in Minecraft, just something that's like the Ghost mob I keep politely bringing up, a digger (weem's idea), or something that is partially hostile to your presence. Top-side would be boring.
Interesting that food shall also be limited. Curious with how that's going to be handled with how creative and crafty people shall get with that. Curious. And I'm glad these wagons, snow sleds, and similar being suggested again. I'd love to see that in a game like this to transport things around, fitting for my previous post that may have been too rambly and off-topic also. (Apologies if I keep hitting off-point notes....)