Sweet! That's more to add onto the "ON The List" thread I have going in the "General Discussion" sub-forum.
1) Horses & Camels - Nice to see they're planned. I guess it's an obvious given now on the Skyrim, scale of the world in RW, and Minecraft side of things. I hope you can actually put storage on them, and not just on mules. Being able to pull things would be awesome also. I don't mind using horses alone, like in Skyrim, yet would be awesome if we can give them those storage pouches for the added storage space. Also read into the Camel bit with it being awesome and unique for Rising World. I'd happily tame a camel for those desert trips.
2) Cooking & Recipes - From what was implied, read, and similar you'll be able to get into cooking fairly deeply. You'll be able to create things on the simple to some of the complex stuff. Not sure how deep Red wants to do it, maybe something getting close to a cooking sim, yet not. Saturation bar would be interesting. The better fed the better you'll perform in both mining and hunting, eh?
3) Radio - It's something I actually want in game. Euro Truck Simulator 2 did it nicely with how I could just tune into radios while driving. Making use of the computer, MP3 players, jukeboxes, and whatever else would be awesome. Adding distance to them would also be interesting with people also being able to hold concerts or DJs in their world. I'm thinking a tiny bit with Second Life while keeping Minecraft fully in mind with me trying to 'nudge' Rising World into the middle of both, or higher. I'd actually enjoy listening to music while fishing, if it isn't that stressful with visual and auditory queues, or having music playing casually in the house. I'd even use it to set the mood in WW2 themed bunkers, if you can get it to cache/store on the server as some kind of disc or data.