Bump to let everyone know this plugin has been updated for the new API update
no more chat errors
Bump to let everyone know this plugin has been updated for the new API update
no more chat errors
Thank you. that cleared up the confusion. guess i didn';t know about combining commands. No more red errors, it feels like i kinda know what I'm doing now, LOL.. with your help from last time and I'm looking up how to do some stuff for the most part, the plugin is coming along.
might just make the quotes a separate plugin and upload it after its done,
sweet, yeah sometimes when someone tells you whats wrong with your code it does not help you learn why it did not work in the first place, all its done is fix the error but you learnt nothing and your just left confused because you had seen red51 use cmd[1], so that's why i did my reply, so you can learn and get better at coding, and now when you look back at reds code your see he was in fact right to use cmd[1] lol
Anyway good luck with your plugin, and now with your new knowledge your be able to open up a whole lot of new ideas with lots more problems to solve lol Coding why do we do it oO
when using a command /thiscommand it always starts with 0 you only use 1 or 2 or 3 when the command is split into more than one Lets say words
like /this command = (cmd[0] = this) and (cmd[1] = command)
or /this command is sweet = (cmd[0] = this) and (cmd[1] = command) and (cmd[2] = is) and (cmd[3] = sweet)
so you can do things like
if cmd[0] = this and cmd[1] = command and cmd[3] = sweet then do this
Yeah I tried that too as part of a bunch of stuff I tried. I also tried /createmyarea ...
Where are you in putting the commands oO all Lua plugins use the chat for commands and all commands must start with / with no spaces before or after / so you push the key T and then in chat type (/createarea my area name). Then hit enter. You need to move sometimes out and then back into the area, to get the new area to show, but doing this code will make a new area called (my area name) of cause you can replace (my area name) with any name you wish. If you still have problem maybe you could come on to my server and show me what your doing, and I can look to see if your doing it right and help you work it out.
not true, I make areas all the time while being outside of the box. You only need to be inside when adding/removing people to/from it
i had a brain fart oO lol true its only adding and removing users or the area itself that you need to be in the box. thanks for making that clear
Hmm, well as stated in my post, I did select a second point, but then I'm still prompted to select a second point even after pressing L-Shift (my action key) in an endless loop in which it is never satisfied that I've selected a 2nd point. But to be fair, it did not state to use the +/- keys to raise or lower the box. So based on what you're saying it sounds like the script wont accept a flat one-block tall claim. Am I prompted to use +/- or is it expected of me that I should already know? If I'm prompted, then it's not happening and I would say the reason it's not happening is because it never accepts my 2nd point.
Ref: "then use your shift key with your - and + key combos to raise and lower your box"
When you say to press the shift key again, are you referring to my custom binds, because my left mouse key is bound to my left shift key and I use my left mouse button to move forward, all of my binds are custom. Or are you saying that the script requires me to hit the shift key with +/- regardless of my binds?
been that you need to be inside the area/ box when making an area the only limit on size is how good you are at getting into the selected area, i have made areas 1x1 thats as small as you can go, its hard but it can be done, if you have changed the keys that you use to adjust your timber size then those will be the keys you use to adjust the selected area size, for the info on screen letting you know to select a end point, that does not go away, its just some info to help you, it does not mean you did not select the area, as long as you can see your box in red and that box covers the whole area you need to protect, don't worry about it.
Does this still work? I Added it to my 0.8.2.4 test server and when I choose /selectarea the bottom of the screen says to press Lshift (my action key bind) to select a starting point and then again to set end point, but after I set my end point it still reads to set end point never acknowledging that I already did it. So basically I can't get beyond the first step. This also sticks me in this mode and prevents me from pressing escape to exit the game.
that's because you need to select two areas, try to think about it as if you are making a box and your area is inside that box, so you need to select one corner of that box first then select the opposite corner then use your shift key with your - and + key combos to raise and lower your box you want to make it go deep into the ground and high into the sky. you can also use a combo of shift and arrow keys to make the box bigger, once you see the box is the size of your protected zone, you then need to be inside the box and type in chat, /createarea areaname <----- area name can = any name you like but try not to use things like ' ; ,. -= just keep it simple, after you have made your area the selected area will go away but the area is made, to add your self to the area you also need to be inside the area then type in chat, /addplayertoarea Admin username, or if your adding another user type /addplayertoarea Owner username <------ username = the username in the game. if you change your mind about making a area then you need to cancel the area by typing in chat /cancel
Too bad that since the beta update no new items can be generated with the PNB Plugin. The inventory only shows fabric with the note "Missing Image". In old gamesaves, where I still had items created with PNB in inventory, they still work, but even there the error occurs with newly created items. Does anyone have the same problem or an idea how to fix it?
For the English translation I used the Google Translator. Unfortunately, my English is something out of training.
yes some of the api has changes so i guess the plugin needs to be updated
i might need to update some of my plugins too but i realy don't see the point doing it till the 0.9 goes fully live because there maybe last minute changes.
its saying it cannot find it, and when i just do it for my steam folder, it says it cant find that either...
if you can not find the folder Blueprints, then you have never made a blueprint, this means you just need to make the folder on your own
So just make a folder called Blueprints in your steam/steamapps/common/RisingWorld
Okay so "placement" (option F6 in creative) doesn't do anything then?
as far as i know that does not work yet, unless Red51 has just updated it
If you want to place blocks in big areas then ATM the Block Placer Plugin is your only option
you will need to copy that plugin into your plugin folder then select your area and in chat type /place block 23 or what ever the id is of the block you want
So i wanna use this blueprint but i dont know how to import it in my game using mac, how do i do it?
As @migdyn said but also i would make a folder inside your blueprints folder name it anything you like, i use Downloads for ones i have downloaded
steam/steamapps/common/RisingWorld/Blueprints/Downloads/house.blueprint
So I picked a block, then I set starting point, then an end point. And nothing happens. I have all of my key binds custom but nothing seems to work including action key and secondary key.
You need to have the block in your top bar and in your hand then use your mouse to click the start point hold down the mouse button and move your mouse to the end point , then click the other mouse button.
in the latest rw version 9.0 Alpha you start with a stone axe and shorts but this is unrealistic. you should start with nothing and collect bracnhes and rocks laying on the ground to make stone tools and make shorts using a loom
i guess that will one day happen but ATM its all about getting things working like the new player models
I never thought to try Zoom, thank you.
Thats the first thing i did, SNIPER hehe
anyone know when the update for steam will be available other than the beta version
I want to play multiplayer but it wont let me because its beta.............
The update will fully be added as soon as all the bugs are sorted in the beta test
This could be 1 hour or it could be one week there is no real known time frame for such things sorry, but the team is doing everything they can to fix those problems as fast as they can, so hung in there buddy.
I cant break out glass. Anyone know if that's a bug too?
glass was smashing fine for me, oO what are you using to smash it, and is this with game mode 0 or game mode 1
I'm am really speechless... thanks a million for all the positive feedback, for your kind words and especially for the gift!
You shouldn't have
Although it's exactly what's needed after a bumpy update release.
It's really awesome to have such an outstanding community around the game!
It's always reassuring and pleasing to see the extremely low amount of toxicity and negativity in these forums - this is a very rare thing for most game communities nowadays! Thank you very much for this!
Your welcome
When I start the launcher, the update window does not come back. I already had these problems with the last updates. I do NOT have the Steam version
ATM only steam supports the update, sorry
Banner just updated again. Should be any minute now!
shortly in code means 1 to 24hours lol
There's like 200 people on the forums
yeah its a record number today oO