Features of the demo

The next update will be available on Wednesday, December 18, in the early evening (GMT+1).

This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.
  • Some aspects were already covered by the main announcement, but here you'll get a rough overview of some of the features which are already available in the demo:

    • Terraforming
    • Creative-Mode (F5 terrain tools) → can be activated with gm 1
    • Ability to place objects (like furniture) → find more information about the building tools below
    • Ability to paint objects → the "paint roller" item allows you to change the color of objects. Currently there are only a few hard-coded colors available (which can be changed by pressing RMB), but there will be various dyes in the future and the creative mode will enable you to set arbitrary color values
    • Firearm / Repeater → there is already proper behaviour for projectiles. Items and objects can be destroyed if you fire at them, and there is also a chance for ricochets
    • Tree cutting
    • Lights and shadows
    • Day-Night-Cycle → by typing tod <h> <m> you can change the time of day, just like in the Java Version
    • Weather effects → change the weather by typing weather <name> into console, optionally append a "1" to change the weather instantly
    • Snowfall → the weather effects snow and heavysnow cover the world with snow over time. This feature isn't fully ready yet, but will serve as foundation for future seasons
    • Gamepad support → at least basic operations like player movement can be controlled via gamepad already


  • red51

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