Looks like there is no debounce on F12 for screenshots.
When I do ingame screenshots I get two screenshots with one fast click.
Holding F12 goes into Gatling mode ![]()
Looks like there is no debounce on F12 for screenshots.
When I do ingame screenshots I get two screenshots with one fast click.
Holding F12 goes into Gatling mode ![]()
It looks like the main issue is our binding for the default screenshot, which is also F12 - and it hooks the Steam screenshots, which seems to be the reason the game goes into gatling mode
Will be fixed with the next hotfix (unfortunately it takes a few hours until it's ready, build times are now much longer compared to the Java version
)
As a workaround, changing the keybinding for "Screenshots" in the controls settings should do the trick ![]()
Holding F12 goes into Gatling mode
I don't have that problem. F12 = 1 Screenshot as before.
Same here. F12 = 2 screen shots.
I don't have the F12 problem on my laptop I press the prt sc sysrq key on the top row and the program lightshot kicks in https://app.prntscr.com/en/index.html
I use my mouse to draw around anything I want and paste
The screenshot bug should be fixed since the 0.1.1
However, if it still happens, just let us know ![]()
Can confirm this fixed ![]()
Am not sure if it's related but I was building earlier today in the new version and was not trying to take a screenshot. I have screenshot bound to print screen as I use f12 to trigger my game capture. However as I was resizing/placing objects, pretty much every time I hit shift/control/arrow keys/other random keys it would take a picture.
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