Kinda slow in doing this, but wanted to say I do like the new clouds. I played with the weather settings and like what I saw. I can look up and see clouds instead of stars/moon.
For day changing the weather, did like how the far distance faded away by clouds.
For night with heavy rain, heavy snow, and dense fog would be nice for a bit more darker....harder to see from clouds blocking light sources.
Suggestions/Feed back
I did a building on mountain, below the clouds, no light source and still can see it at low to medium distance. I was hoping the clouds made bit darker and harder to see anything at close range. I know a little more would put a little more stress on graphic cards. Would like to have dense fog with clouds during the day bit more dense/thicker or bit darker or bit of glare as the clouds keep the fog in the area. Where I live, we get Tule fog. Hoping the clouds to do or give effects of the Tule fog. I can give a link on it, if you want. 'Tule fog is a low cloud, usually below 2,000 feet'
 
		 
		
		
	 
			
									
		

 However, when getting too close to a cloud, we can't render it with full density, because that would cause lots of artifacts (or more precisely, if we want to make the "cloud fly-through" look better, this would become a lot more expensive in terms of performance)
   However, when getting too close to a cloud, we can't render it with full density, because that would cause lots of artifacts (or more precisely, if we want to make the "cloud fly-through" look better, this would become a lot more expensive in terms of performance) 




