I suggest the addition of a system that allows the player to move/relocate objects that have been placed before without the loss of the resources or even the object itself.
An example are tables, chairs and workbenches. It would only be realistic to be able to either move them by using a specific system/key or by destroying it via [special] tools and recovering the whole object without the loss of any resources back into the players inventory.
Such a system might not be suitable for all kind of items and objects, but for the ones where it would actually make sense. Tables, Chairs and workbenches should not break nor loose all the resources when trying to move them to another place, while glass and other objects are possible/plausible to break in the process.
I hope you understand my suggestion and I hope we can get a discussion going to hear everyone's opinion and ideas!