Dirt Consumption & Storage Pickup Issues

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Latest hotfix: 0.8.5.3 (2025-05-09)
  • A few issues were noted while working on a few projects on an on-off manner.


    1) Dirt (of any kind) can't be consumed to make loam. It's in the inventory, it however won't be used. If it's using Stone, or other material, it needs to change ASAP.


    2) Chests (and other items) which fly out of inventory from being overencumbered (full inventory) flies onto the floor, staying there. Happened more than once. Claims to be picked up, never is. Can be interacted with, yet refuses to be placed into the player's inventory.


    The item in the above image is the primitive storage. The recently implemented beginner type log chest.


    3) (Unconfirmed) - Thunderstorms have issues when hiding underneath player-made materials. Weather clears, returning once outside of shelter. Same with being under terrain. Thunderstorms may appear finicky. Who knows, maybe that's how they should behave.

  • 1) Dirt (of any kind) can't be consumed to make loam. It's in the inventory, it however won't be used. If it's using Stone, or other material, it needs to change ASAP.

    Oh, thanks for letting me know! Actually it only accepts a single type of dirt atm... we will change that so it will accept all types of dirt :)


    2) Chests (and other items) which fly out of inventory from being overencumbered (full inventory) flies onto the floor, staying there. Happened more than once. Claims to be picked up, never is. Can be interacted with, yet refuses to be placed into the player's inventory.

    Hmm... so ist means you tried to pick up a chest while the inventory was full? Unfortunately I couldn't reproduce this on my end... but if you run into this issue again, please send a report right when this happens (to do that, open the console and type report, then maybe add some additional information like "cannot pick up item") ;)


    3) (Unconfirmed) - Thunderstorms have issues when hiding underneath player-made materials. Weather clears, returning once outside of shelter. Same with being under terrain. Thunderstorms may appear finicky. Who knows, maybe that's how they should behave.

    Do you mean lightning strikes are invisible? Right now they aren't visible if you're inside a building (or more precisely, if the game thinks you're inside a building, which might already be triggered if you're underneath blocks). This isn't directly a bug, but it's still something we will improve with one of the next updates ^^

  • Oh, thanks for letting me know! Actually it only accepts a single type of dirt atm... we will change that so it will accept all types of dirt

    Awesome. Can't wait to use up the dirt piling up in my storage units after these fixes. I'll have room for stone again. Looking forward to when you mend this issue in a coming hotfix, update, or similar.

    Hmm... so ist means you tried to pick up a chest while the inventory was full? Unfortunately I couldn't reproduce this on my end... but if you run into this issue again, please send a report right when this happens (to do that, open the console and type report, then maybe add some additional information like "cannot pick up item") ;)

    Yes, I tried picking up the chests, and any other furniture item (mainly storage containers) with at least one always lingering behind on the ground. One always stayed. I managed to pick up the other 99%, just not that one stubborn 1%. I let it despawn, to my frustration. I became more cautious of how many I should craft at a time as to not have this issue replicate.


    If you still need a report I can look into trying to replicate it, I'll try it with something that doesn't require ores. Or Creative mode. And I'll do as you've noted, if you still need the logs.


    Do you mean lightning strikes are invisible? Right now they aren't visible if you're inside a building (or more precisely, if the game thinks you're inside a building, which might already be triggered if you're underneath blocks). This isn't directly a bug, but it's still something we will improve with one of the next updates ^^

    Yes. Thunderstorms become "invisible" when you're hiding under terrain itself. I've been carving out a large hill to place an access wall on the edge of it to reach higher heights, and to also act as a defensive structure.


    Not a bug? Cool. Good luck with the update.


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    Speaking of "next updates", are you able to tease anything relating to the next update? I keep being poked and prodded for what's coming up in the next update. If you can't tell, that's fine. I can wait it out. I'm overwhelmed with work, other games, and etc to the point I can wait things out. Figured I'd ask.

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