the default permissions for an area apply to everyone who enters it. This permission should be "guest."
The player receives their permissions when added to the area, and only then is "owner" selected.
you just don't listen
the default permissions for an area apply to everyone who enters it. This permission should be "guest."
The player receives their permissions when added to the area, and only then is "owner" selected.
you just don't listen
you just don't listen
I have the permissions of guest for guests and owner for owner. Jimbow sent me the way he uses permissions on his server and they seem to be working just fine except for a couple bugs.
Bugs? Most often, it's missing or incorrect information in the permissions. The problem with blueprints in question is that there's no entry in the guest permissions that prohibits them.
Quite the opposite; the default permissions you're using (probably PVE.json), which the game then uses, allow them. All entries there are set to "true."
but I'll stay out of this now
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