A small new update is available now!
  • Post by james1bow ().

    This post was deleted by the author themselves ().
  • As an retired-graphic designer, I would highly recommend simpler backgrounds and larger fonts. While it's tempting to make a window or menu colorful and detailed, it makes it hard for those of us with vision impairments to read. I am referring to the Select a Race window. The leaf background is nice but the font is still dinky. I use glasses but I still need to squint to read the teeny Arial font with all the graphics in the background. Help us older players by making your windows attractive but simple in design. Thanks!

  • As an retired-graphic designer, I would highly recommend simpler backgrounds and larger fonts. While it's tempting to make a window or menu colorful and detailed, it makes it hard for those of us with vision impairments to read. I am referring to the Select a Race window. The leaf background is nice but the font is still dinky. I use glasses but I still need to squint to read the teeny Arial font with all the graphics in the background. Help us older players by making your windows attractive but simple in design. Thanks!

    all of the UI can be customized by the player. font, font color, font size, backgrounds and border size and color can be set by each player. i did this specifically for some of my visual impaired players. all of the UI settings are also used across all of the plugins. these settings can also be exported and imported.

  • Thanks for getting back to me so quickly. I looked again at the menu and finally found the scroll bar that allowed me to change the text font & sizes. HUZZAH and Thank You! I changed the default 12 pt. up to 22, 25 & 30. NOW I can see everything. Great Job on this tool. I look forward to using it. And I am keeping the leaf background. :party: FYI: the word "Settings" doesn't have an apostrophe. :nerd: Keep up the great work!

  • Thanks for getting back to me so quickly. I looked again at the menu and finally found the scroll bar that allowed me to change the text font & sizes. HUZZAH and Thank You! I changed the default 12 pt. up to 22, 25 & 30. NOW I can see everything. Great Job on this tool. I look forward to using it. And I am keeping the leaf background. :party: FYI: the word "Settings" doesn't have an apostrophe. :nerd: Keep up the great work!

    Old age is a disease that everyone gets.


    Many devs screw up scalable UI so instead I use mixed reality (Quest 3) to put up a PC screen that is larger than my wall! (I use the aftermarket mask that is same material used on CPAP sleeping masks, but you still have to be careful with the tightening pressure) When you are a dev that works on big monitors up close and have good vision, you might wonder what the issue is. But soon as you get some years on you and realize no amount of focals can fix every use of glasses, and realize TV gaming is more relaxing than using a desk monitor - the fonts will start to fail you!

  • Old age is a disease that everyone gets.


    Many devs screw up scalable UI so instead I use mixed reality (Quest 3) to put up a PC screen that is larger than my wall! (I use the aftermarket mask that is same material used on CPAP sleeping masks, but you still have to be careful with the tightening pressure) When you are a dev that works on big monitors up close and have good vision, you might wonder what the issue is. But soon as you get some years on you and realize no amount of focals can fix every use of glasses, and realize TV gaming is more relaxing than using a desk monitor - the fonts will start to fail you!

    i myself use 2 32inch 4k LG televisions.

  • i myself use 2 32inch 4k LG televisions.

    It is hard to judge size since Meta has yet to implement augments fixed to the wall - I strived for 90deg screen at first which is 20' widescreen 10' away but could not find a FOV setting that made sense - 90FOV on that screen was cleary not at 90deg (the advantage of a calibrated grid is measuring FOV in game!). But then the room intrudes on the edges yet I only wanted to see my keyboard, so I made the screen as big as possible which is nearly the FOV of the headset and went with 80FOV as that had the proper perceived depth with my real wall.

    I have poor 3D vision due to coke bottle glasses warping my visuals (contacts real world always looks larger than glasses, but I have bad allergies), never did good at ball sports as a result. So it appears to make the game VR to me!

  • I also want to put in a plug for getting this into single player. Sure some of these are features that would require online like a mail system and areas while currency and NPC types have nothing to do with online - it is just adding/changing game objects.

    I wanna dwarven blacksmith in my town that I build that gives me a discount on using their shop. More immersive than plopping all the stations down in one room like I normally do.

  • I also want to put in a plug for getting this into single player. Sure some of these are features that would require online like a mail system and areas while currency and NPC types have nothing to do with online - it is just adding/changing game objects.

    I wanna dwarven blacksmith in my town that I build that gives me a discount on using their shop. More immersive than plopping all the stations down in one room like I normally do.

    i can look into something for single player in the future. you can always host a server locally to run the plugins. i have been working on an npc helper system as well. will allow you to give resources and Coin to npcs to auto craft things for you. this plugins is still a long way from release tho.

  • To make things easier i have decided to put (Almost) everything into a single plugin so that installing the "Base" plugin will get everything working with defaults. im hoping to have this ready in the next 3-4 weeks! i will also include instructions to convert the old plugin data to the new plugin. if you have any suggestions or issues please join discord and let me know. https://discord.gg/Rf2Fwyc4Pk

  • Will area protection no longer appear as part of the plugins? So, only in the complete package?

    I just downloaded the plugins today (except for the backpack), and as for the vendors, I'm still missing a druid (who sells weird things);:crazy:


    I used a barbarian instead. However, I set the currency to coins in the settings (for barbarians and bandits).

    If I click "X" on him after setup and opening, my character freezes, and I can only leave the game/server.

    I've set up three vendors, some with the option to sell. However, I'm missing the sell button when I click inspect. Or do you only see other buttons if you're not an admin?


    The following error message appeared in the server window

    Anyway... I really like what I saw today :love:... Thanks for working on this and sharing :)

Participate now!

Don’t have an account yet? Create a new account now and be part of our community!