Loot chests and quest NPC

A small new update is available now!
  • Loot chests that auto refill / loot once per player and a quest / item / dialogue npc that we can adjust. I’d also like to see npc pathfinding improve so they don’t end up on the roof or leave an area.

  • I think the fact that NPCs land on the roof has to do with the fact that when the world is loaded, everything basically falls from the sky. And it does so in a specific order.

    Yes, it would be so cool if players could determine the pathfinding themselves in the game and also coordinate the timing.

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