Internal error occured

  • Kann Spiel nicht mehr starten.


    /////////////////////////////////////////////////////////////////////////////////
    Report of 02.06.2015 by Deirdre Version: 0.5.7.3_19
    OS: Windows 8.1 (x64) Version: 6.3 Java version: 1.8.0_25 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, 4, 8] Executor poolsize: 0
    Memory used: 134,56 MB reserved: 1167,82 MB max: 2077,75 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 16276
    (b: 5837 f: 8185 i: 553 s: 1701 d: 0)
    Total heap memory held: 131405kb
    Total direct memory held: 548364kb
    (b: 390567kb f: 139629kb i: 9621kb s: 8545kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1920x1080 (Windowed)
    Frequency: 60 Vsync: off
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 21 (LOD: 50)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(110)/1/1/1/1/1/0/0/1/1/


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: GeForce GTX 680/PCIe/SSE2 Vendor: NVIDIA Corporation OpenGL version: 4.3.0
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 16384
    GLMaxTextureImageUnits: 32
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 32
    GLMaxVertexUniforms: 4096
    GLMaxFragmentUniforms: 2048
    GLMaxVaryingFloats: 124
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 1.36125, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 216.05605


    /////////////////////////////////////////////////////////////////////////////////
    H:/Steam/steamapps/common/RisingWorld/risingworld.jar (7c6d9c7442901e2d0012718f6c040186)
    H:/Steam/steamapps/common/RisingWorld/core/jME3-core.jar (b6792c3064904122164b90736b32aa17)
    H:/Steam/steamapps/common/RisingWorld/core/jME3-desktop.jar (246621cdca2d221115c5b6bc4cd08778)
    H:/Steam/steamapps/common/RisingWorld/core/jME3-effects.jar (262315e2a17303144a1352adec7d559f)
    H:/Steam/steamapps/common/RisingWorld/core/jME3-jbullet.jar (8b1c8d17234be9bd0296cff9fc6cf960)
    H:/Steam/steamapps/common/RisingWorld/core/jinput.jar (f445e38d170120a617de32302b7d05fc)
    H:/Steam/steamapps/common/RisingWorld/core/jbullet.jar (70b89e65d22ee46995fdd62d66b0d42c)
    H:/Steam/steamapps/common/RisingWorld/core/jME3-jogg.jar (cd9933c09d97c029ce1031f7710482f8)
    H:/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl.jar (6e16a1baad94aaea17c6eac3b68f9fdc)
    H:/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar (c46724e849e2beb9ec600afe52163204)
    H:/Steam/steamapps/common/RisingWorld/core/jME3-plugins.jar (f7dc63bbb6a99a762cd083803c246f0a)
    H:/Steam/steamapps/common/RisingWorld/core/jME3-terrain.jar (null)
    H:/Steam/steamapps/common/RisingWorld/core/j-ogg-oggd.jar (ccfb084cd5433e2939bb518867e99217)
    H:/Steam/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar (cc32a32654b26d735f2a187d54186429)
    H:/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (ad9772c27b55296c1458b8dfe7683bc7)
    H:/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (9d606124f003a3de084b5f7691981c8a)
    H:/Steam/steamapps/common/RisingWorld/core/vecmath.jar (b12e74803effe5ac366ce331678047f8)
    H:/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (ffce04a3f034ea12cc6a21a75fcf34f6)
    H:/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (53d2a0c33996a7f41f531bb233f12251)
    H:/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (a8456f41b8f56ad9106d21835ec16c7b)
    H:/Steam/steamapps/common/RisingWorld/data/server.jar (4add12ef659957476f970f4d7bd7c9a8)
    H:/Steam/steamapps/common/RisingWorld/data/commons.jar (82b99c969b3b298a5c73a75de14a8b9d)
    H:/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    H:/Steam/steamapps/common/RisingWorld/lib/mariadb-jdbc.jar (f73ea6447640d3712555376bbd80fff9)
    H:/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    H:/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (f48e01b4891e44549d49cbad75375591)
    H:/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (c6527660f238e9b89b7f70c1cd42910e)
    H:/Steam/steamapps/common/RisingWorld/data/assets/models.jar (2a21077731fc1f66898ec196614391ef)
    H:/Steam/steamapps/common/RisingWorld/data/assets/music.jar (49ddfa0ec9dce3d8c0c3075bcf39bfc8)
    H:/Steam/steamapps/common/RisingWorld/data/assets/sounds.jar (d7c105d57231405ea128d074deda9841)
    H:/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (b62da9ad2aaf645f4f21f27efb064a00)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    java.net.SocketException: Socket closed
    at java.net.SocketInputStream.socketRead0(Native Method)
    at java.net.SocketInputStream.read(Unknown Source)
    at java.net.SocketInputStream.read(Unknown Source)
    at java.net.SocketInputStream.read(Unknown Source)
    at de.jiw.network.connector.tcp.TcpConnector.read(TcpConnector.java:168)
    at de.jiw.network.connector.ConnectorReadThread.run(ConnectorReadThread.java:67)


    Außer mir hatten noch 3 weitere Leute das Problem mit Steam und RW.
    Vll hilft diese Datei ein wenig. :)


    :)

  • Ich muss mich leider anschließen kann das game net mehr starten.
    hier meine Fehlerlog Datei: mp_error_1433615694966.log


    /////////////////////////////////////////////////////////////////////////////////
    Report of 06.06.2015 by Suzi Version: 0.5.7.4_19
    OS: Windows 8.1 (x64) Version: 6.3 Java version: 1.8.0_25 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz, 4, 8] Executor poolsize: 0
    Memory used: 52,33 MB reserved: 283,02 MB max: 2077,75 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 5365
    (b: 2861 f: 1752 i: 14 s: 738 d: 0)
    Total heap memory held: 51108kb
    Total direct memory held: 355016kb
    (b: 354171kb f: 768kb i: 1kb s: 76kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1280x720 (Fullscreen)
    Frequency: 60 Vsync: on
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 4
    DynamicLights: 100 Quality: 2
    ViewDistance: 11 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(100)/1/1/1/1/1/0/0/1/1/


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: AMD Radeon 6600M and 6700M Series Vendor: ATI Technologies Inc. OpenGL version: 4.4.13283 Compatibility Profile Context 14.501.1003.0
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 16384
    GLMaxTextureImageUnits: 18
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 18
    GLMaxVertexUniforms: 16384
    GLMaxFragmentUniforms: 16384
    GLMaxVaryingFloats: 128
    GLMaxVertexAttribs: 29


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 1.36125, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 30.295534


    /////////////////////////////////////////////////////////////////////////////////
    D:/Program Files (x86)/Steam/SteamApps/common/RisingWorld/risingworld.jar (7c6d9c7442901e2d0012718f6c040186)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-core.jar (b6792c3064904122164b90736b32aa17)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-desktop.jar (246621cdca2d221115c5b6bc4cd08778)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-effects.jar (262315e2a17303144a1352adec7d559f)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-jbullet.jar (8b1c8d17234be9bd0296cff9fc6cf960)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (f445e38d170120a617de32302b7d05fc)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (70b89e65d22ee46995fdd62d66b0d42c)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-jogg.jar (cd9933c09d97c029ce1031f7710482f8)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl.jar (6e16a1baad94aaea17c6eac3b68f9fdc)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar (c46724e849e2beb9ec600afe52163204)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-plugins.jar (f7dc63bbb6a99a762cd083803c246f0a)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-terrain.jar (null)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/j-ogg-oggd.jar (ccfb084cd5433e2939bb518867e99217)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar (cc32a32654b26d735f2a187d54186429)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (ad9772c27b55296c1458b8dfe7683bc7)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (9d606124f003a3de084b5f7691981c8a)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (b12e74803effe5ac366ce331678047f8)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (ffce04a3f034ea12cc6a21a75fcf34f6)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (53d2a0c33996a7f41f531bb233f12251)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (a8456f41b8f56ad9106d21835ec16c7b)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (a423362c219b8d4b188704e7a66ee380)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (c26f994e1a60154a5c172479cba7f85f)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/mariadb-jdbc.jar (f73ea6447640d3712555376bbd80fff9)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (f48e01b4891e44549d49cbad75375591)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (c6527660f238e9b89b7f70c1cd42910e)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (2a21077731fc1f66898ec196614391ef)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/music.jar (49ddfa0ec9dce3d8c0c3075bcf39bfc8)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/sounds.jar (d7c105d57231405ea128d074deda9841)
    D:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (b62da9ad2aaf645f4f21f27efb064a00)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    java.net.SocketException: Socket closed
    at java.net.SocketInputStream.socketRead0(Native Method)
    at java.net.SocketInputStream.read(Unknown Source)
    at java.net.SocketInputStream.read(Unknown Source)
    at java.net.SocketInputStream.read(Unknown Source)
    at de.jiw.network.connector.tcp.TcpConnector.read(TcpConnector.java:168)
    at de.jiw.network.connector.ConnectorReadThread.run(ConnectorReadThread.java:67)



    Es kommen noch zwei Fenster im ersten steht:


    Die Kommunikation mit Steam ist fehlgeschlagen.
    Entweder sind die Steam Server momentan nicht erreichbar, oder das Spiel wurde von einer Firewall oder Antiviren-Programm blockiert. etc


    im zweiten steht:
    Errorcode 201
    An internal error occured. Please try again later


    Hoffe auf baldige Reparatur betrifft windows 7 und Windows 8


    LG Suzi

  • Errorcode 201 tritt auf, wenn die Steam API nicht reagiert (meist wenn einige Steamserver down sind o.ä). Da können wir leider nichts machen, aber Valve behebt diese Probleme meistens sehr schnell.

Participate now!

Don’t have an account yet? Create a new account now and be part of our community!