Changelog 2015-07-21: Blueprints* and working custom images

  • A minor bugfix is available, fixing some issues with the gap size when placing multiple construction elements in a row. Apart from that, texture id's work correctly now when spawning construction elements (e.g. woodplanks, woodbeams etc) via command (prior this update, id's higher than 128 did not work correctly, resulting in stone texture). This is only a clientside update.

    Bugfix 2015-08-01:

    • [Bugfix] Fixed size of gap when placing several construction elements in a row
    • [Bugfix] Using texture id's higher than 128 when spawning a construction element via command (e.g. woodplank or woodbeam) works correctly now

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