Rising world stürzt immer ab:(

A new update is now available, introducing a lot of new content!
Latest hotfix: 0.7.5.2 (2024-09-10)
  • Hast du dir den neuesten Treiber von der ASUS Seite heruntergeladen? Es handelt sich in deinem Fall eindeutig um ein Treiberproblem.
    Was du übrigens auch probieren könntest ist die Grafikeinstellungen im Spiel herunterzuschrauben. Sowohl Sichtweite und "Detail Sichtweite" (erfordern einen Spielneustart) als auch nach Möglichkeit alle Effekte ausschalten (vor allem Light Scattering, Ambient Occlusion, Refractions und "Grasverdeckung")

  • Hallo karl :)


    kann es sein das dein NB (Notebook) schon ziemlich alt ist, ich hab mal einen Testbericht aus dem Jahr 2009 gelesen, selbst darin stand das die Leistung des Systems nicht ausreichend ist, und gerade so als Office NB durchgeht, und die Grafikkarte auch net viel taugt. Dies war im Jahr 2009. :S


    Ich frag mich was du erwartest, denn AMD oder Asus werden sicher keine neuen Treiber mehr bereithalten, dafür ist des NB viel zu alt. Das was du machen kannst, ist alles was Grafikpower braucht auf Minimum zu stellen und auch die Auflösung stark zu reduzieren, vielleicht klappt es dann noch. Ob du allerdings damit Freude haben wirst wage ich zu bezweifeln. ?(


    Vielleicht solltest eher darüber nachdenken die ein aktuelles gutes NB zu kaufen, mit dem man auch Spiele vernünftig spielen kann. Denn auch mit einem 0815 Notebook von heute wird´s schwierig vernünftig ein Spiel zu spielen.


    So leid es mir tut :saint: für mich ist dein NB (wie übrigens auch die 0815 NB von heute )nur ein besserer Briefbeschwerer. :thumbdown:



    LG Suzi

  • Hallo,


    ich habe seit dem Update von v151020 auf v151224 die gleichen Probleme.
    Vorher lief es auf Java 1.7 (musste auf 1.8 updaten, da er sonst im Launcher hängen blieb) und auf alten GraKa-Treibern.
    Momentan ist die aktuellste Java-Version und der aktuellste GraKa-Treiber installiert.
    OpenGL-Version: 6.14.10.13416


    Das Spiel läuft auf einer Radeon R9 200.
    Alle Grafikeinstellungen sind auf minimal gestellt bzw. deaktiviert.


    Hier der error log:
    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00000000692273de, pid=5052, tid=4256
    #
    # JRE version: Java(TM) SE Runtime Environment (8.0_66-b18) (build 1.8.0_66-b18)
    # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.66-b18 mixed mode windows-amd64 compressed oops)
    # Problematic frame:
    # C [atio6axx.dll+0x4073de]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.java.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #


    --------------- T H R E A D ---------------


    Current thread (0x0000000060958000): JavaThread "jME3 Main" [_thread_in_native, id=4256, stack(0x000000005cc70000,0x000000005cd70000)]


    siginfo: ExceptionCode=0xc0000005, reading address 0x0000000083374000


    Registers:
    RAX=0x0000000000000000, RBX=0x0000000083373fff, RCX=0x000000008295effc, RDX=0x0000000083373fff
    RSP=0x000000005cd6e3b8, RBP=0x00000000000007bf, RSI=0x000000008295effc, RDI=0x000000008294fc00
    R8 =0x0000000000000002, R9 =0x0000000068e20000, R10=0x0000000000000003, R11=0x0000000000000000
    R12=0x000000000000000c, R13=0x000000006aae3780, R14=0x0000000000000003, R15=0x00000000692273d0
    RIP=0x00000000692273de, EFLAGS=0x0000000000010212


    Top of Stack: (sp=0x000000005cd6e3b8)
    0x000000005cd6e3b8: 0000000069166d69 00000000833455b0
    0x000000005cd6e3c8: 0000000000000000 000000006ab06c18
    0x000000005cd6e3d8: 0000000000000003 00000000004d0298
    0x000000005cd6e3e8: 00000000004d8a90 0000000600000018
    0x000000005cd6e3f8: 0000000000000001 0000000000000002
    0x000000005cd6e408: 0000000000001c14 000000006ab06c18
    0x000000005cd6e418: 0000000000000018 0000000000000000
    0x000000005cd6e428: 0000000000000000 0000000077c71440
    0x000000005cd6e438: 0000000000000000 0000000000000040
    0x000000005cd6e448: 00000000004d0000 0000000000000030
    0x000000005cd6e458: 0000000000000030 00000000004d02b8
    0x000000005cd6e468: 0000000077baf9b8 0000000000000000
    0x000000005cd6e478: 0000000000000030 00000168012a007a
    0x000000005cd6e488: 00000000004d8e80 00000000004d02c8
    0x000000005cd6e498: 0000000077baf9b8 0000000000000000
    0x000000005cd6e4a8: 0000000000000040 000000c806f10034


    Instructions: (pc=0x00000000692273de)
    0x00000000692273be: f3 0f 59 c2 f3 0f 58 c1 f3 0f 11 41 08 c3 cc cc
    0x00000000692273ce: cc cc 0f be 02 66 0f 6e c0 0f 5b c0 f3 0f 11 01
    0x00000000692273de: 0f be 42 01 66 0f 6e c8 0f 5b c9 f3 0f 11 49 04
    0x00000000692273ee: 0f be 42 02 66 0f 6e c0 b8 0c 00 00 00 0f 5b c0


    Register to memory mapping:


    RAX=0x0000000000000000 is an unknown value
    RBX=0x0000000083373fff is an unknown value
    RCX=0x000000008295effc is an unknown value
    RDX=0x0000000083373fff is an unknown value
    RSP=0x000000005cd6e3b8 is pointing into the stack for thread: 0x0000000060958000
    RBP=0x00000000000007bf is an unknown value
    RSI=0x000000008295effc is an unknown value
    RDI=0x000000008294fc00 is an unknown value
    R8 =0x0000000000000002 is an unknown value
    R9 =0x0000000068e20000 is an unknown value
    R10=0x0000000000000003 is an unknown value
    R11=0x0000000000000000 is an unknown value
    R12=0x000000000000000c is an unknown value
    R13=0x000000006aae3780 is an unknown value
    R14=0x0000000000000003 is an unknown value
    R15=0x00000000692273d0 is an unknown value


    Stack: [0x000000005cc70000,0x000000005cd70000], sp=0x000000005cd6e3b8, free space=1016k
    Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
    C [atio6axx.dll+0x4073de]


    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
    J 4561 org.lwjgl.opengl.GL12.nglDrawRangeElementsBO(IIIIIJJ)V (0 bytes) @ 0x0000000002d664e4 [0x0000000002d66480+0x64]
    J 4870 C2 com.jme3.renderer.opengl.GLRenderer.drawTriangleList(Lcom/jme3/scene/VertexBuffer;Lcom/jme3/scene/Mesh;I)V (492 bytes) @ 0x00000000035198f8 [0x00000000035195a0+0x358]
    J 4876 C2 com.jme3.material.Material.render(Lcom/jme3/scene/Geometry;Lcom/jme3/light/LightList;Lcom/jme3/renderer/RenderManager;)V (371 bytes) @ 0x000000000352c5cc [0x000000000352b1e0+0x13ec]
    J 5277 C2 com.jme3.renderer.queue.RenderQueue.renderQueue(Lcom/jme3/renderer/queue/RenderQueue$Bucket;Lcom/jme3/renderer/RenderManager;Lcom/jme3/renderer/Camera;Z)V (147 bytes) @ 0x0000000002e433e8 [0x0000000002e42a80+0x968]
    J 5422 C2 com.jme3.renderer.RenderManager.renderViewPort(Lcom/jme3/renderer/ViewPort;F)V (465 bytes) @ 0x000000000374c39c [0x000000000374af40+0x145c]
    J 5227 C1 com.jme3.renderer.RenderManager.render(FZ)V (229 bytes) @ 0x00000000036b48c4 [0x00000000036b36c0+0x1204]
    J 5763 C1 commons.JIWApplication.update()V (199 bytes) @ 0x00000000038b399c [0x00000000038b31c0+0x7dc]
    J 5133 C1 com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop()V (141 bytes) @ 0x0000000003664384 [0x0000000003664120+0x264]
    J 5068 C1 com.jme3.system.lwjgl.LwjglDisplay.runLoop()V (108 bytes) @ 0x00000000035edb24 [0x00000000035eb2c0+0x2864]
    j com.jme3.system.lwjgl.LwjglAbstractDisplay.run()V+136
    j java.lang.Thread.run()V+11
    v ~StubRoutines::call_stub

  • Es gibt für ältere Grafikkarten und Notebook Grafikkarten so genannte alternativ Treiber von Communitys oder freien Programmierern. Mir bekannt sind die Omega-Treiber und die DNA-Treiber. Ist allerdings die Frage ob sie noch aktuell gehalten werden. Die Omega-Treiber Seite hab ich mal probiert, diese bleibt aber leider weiß. Kann sein das sie nur vorübergehend down ist.


    Da der originale Treiber nicht richtig funktioniert, könnte die Tuning-Variante Wunder wirken.

  • @gu471: Das Problem in deinem Fall ist durch den AMD Treiber verursacht: Der aktuelle AMD Treiber hat einen OpenGL Bug, welcher zum Absturz führt. Als Workaround kannst du folgendes probieren: Im Spielverzeichnis die "config.properties" Datei öffnen und den Wert von graphic_instancing auf false ändern. Anschließend die Datei speichern, und das Spiel erneut starten.

  • Hallo an alle,


    habe auch das Problem das das Spiel nicht startet und nach drei Startversuchen lädt es dann aber einwandfrei. Auch passiert es das es plötzlich mitten im Spiel abstürzt.
    Spiele vorwiegend noch im Singleplayer und Kreativmodus. Wäre schön wenn ihr mir helfen könntet. LG und Dank im Voraus

  • @annie682: Wenn es abstürzt, bekommst du dann eine Fehlermeldung, oder stürzt es ganz kommentarlos ab? Schaue bitte mal im Spielverzeichnis (wie @lenko andeutete) nach einer Datei Namens "hs_err_pid" (gefolgt von einer langen Nummer), falls eine solche Datei dort vorhanden ist, poste sie bitte hier bzw. lade sie hier hoch :)

  • @annie682: Hast du die Steamversion, oder die Standalone (von unserer Webseite)?
    Die "hs_err_pid" Datei wird sich - falls vorhanden - im Spielverzeichnis von Rising World befinden. Falls du die Steamversion hast, gelangst du ins Spielverzeichnis via Rechtsklick auf RW in Steam -> Eigenschaften -> Lokale Dateien -> Lokale Dateien durchsuchen. Bei der Standalone einfach das Verzeichnis, wohin du die Spieldateien entpackt hattest nach dem Download ;)

  • /////////////////////////////////////////////////////////////////////////////////
    Report of 01/14/2016 01:32 PM by annie682 Version: 0.6.4.1_23 (Steamversion)
    OS: Windows 10 (x64) Version: 10.0 Java version: 1.8.0_65 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz, 2, 4] (Cores: 4)
    Mainboard: [Hewlett-Packard, 181D]
    GraphicsAdapter 0: [Intel Corporation, Intel(R) HD Graphics 4000, 20150817000000.000000-000, 10.18.10.4276, igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32]
    GraphicsAdapter 1: [NVIDIA, NVIDIA GeForce GT 630M, 20150722000000.000000-000, 10.18.13.5362, nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um]
    Total Systemmemory: 8473 MB
    JVM Memory used: 565,99 MB reserved: 1069,55 MB max: 1908,93 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 8088
    (b: 3859 f: 3129 i: 186 s: 914 d: 0)
    Total heap memory held: 552727kb
    Total direct memory held: 260961kb
    (b: 217975kb f: 35606kb i: 5034kb s: 2344kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1280x720 (Windowed)
    Frequency: 60 Vsync: off
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO/INST: 1(74)/1/1/1/1/1/0/0/1/1/1


    /////////////////////////////////////////////////////////////////////////////////
    Sounddrivers:
    (0) Lautsprecher und Kopfhörer (IDT High Definition ..., STEREO, 2, 48000


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 1.36125, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 10055.729


    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/risingworld.jar (9418a72818c0261696df282d49b5c8da)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (f8bf8c598432b3be2252b50b975155cb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (89f1045bc858afc856326aabb9c0b702)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (141613e59737ae2960fe563bf61d1535)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (09be87949d64687e89c8d8583b45f0d4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (7660dadca5729d7b7297b77823b93357)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (54f63d8a92545b33cb9eb2aadd9dc0f0)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (4b56634699076270f572c295fb4ec8de)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (f66853ae6860998e7118c533ae6f1e94)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (eda2d59be66f1eedfd6178188f783fae)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (70cb06564829ca5034ebb175874cd6b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (01f1e7abd536b6ef0dc027a5862cf50f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (8a25db0e6b2cc6f7f8f8bbd3effb7d4f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (c052809e00e6b7c97c4dfd8297effd55)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    LoadingState: Error while loading singleplayer game
    java.lang.IllegalStateException: ImageID is already in use
    at aC.c.a(SourceFile:71)
    at aC.c.a(SourceFile:114)
    at server.b.a(SourceFile:1101)
    at s.v.a(SourceFile:261)
    at s.v.a(SourceFile:135)
    at s.l.run(SourceFile:194)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

  • /////////////////////////////////////////////////////////////////////////////////
    Report of 01/14/2016 03:07 PM by annie682 Version: 0.6.4.1_23 (Steamversion)
    OS: Windows 10 (x64) Version: 10.0 Java version: 1.8.0_65 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz, 2, 4] (Cores: 4)
    Mainboard: [Hewlett-Packard, 181D]
    GraphicsAdapter 0: [Intel Corporation, Intel(R) HD Graphics 4000, 20150817000000.000000-000, 10.18.10.4276, igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32]
    GraphicsAdapter 1: [NVIDIA, NVIDIA GeForce GT 630M, 20150722000000.000000-000, 10.18.13.5362, nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um]
    Total Systemmemory: 8473 MB
    JVM Memory used: 295,89 MB reserved: 839,91 MB max: 1908,93 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 7668
    (b: 3770 f: 2879 i: 163 s: 856 d: 0)
    Total heap memory held: 288957kb
    Total direct memory held: 253224kb
    (b: 211693kb f: 34144kb i: 5261kb s: 2125kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1280x720 (Windowed)
    Frequency: 60 Vsync: off
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO/INST: 1(74)/1/1/1/1/1/0/0/1/1/1


    /////////////////////////////////////////////////////////////////////////////////
    Sounddrivers:
    (0) Lautsprecher und Kopfhörer (IDT High Definition ..., STEREO, 2, 48000


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 1.36125, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 5655.0273


    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/risingworld.jar (9418a72818c0261696df282d49b5c8da)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (f8bf8c598432b3be2252b50b975155cb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (89f1045bc858afc856326aabb9c0b702)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (141613e59737ae2960fe563bf61d1535)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (09be87949d64687e89c8d8583b45f0d4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (7660dadca5729d7b7297b77823b93357)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (54f63d8a92545b33cb9eb2aadd9dc0f0)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (4b56634699076270f572c295fb4ec8de)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (f66853ae6860998e7118c533ae6f1e94)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (eda2d59be66f1eedfd6178188f783fae)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (70cb06564829ca5034ebb175874cd6b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (01f1e7abd536b6ef0dc027a5862cf50f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (8a25db0e6b2cc6f7f8f8bbd3effb7d4f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (c052809e00e6b7c97c4dfd8297effd55)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    LoadingState: Error while loading singleplayer game
    java.lang.IllegalStateException: ImageID is already in use
    at aC.c.a(SourceFile:71)
    at aC.c.a(SourceFile:114)
    at server.b.a(SourceFile:1101)
    at s.v.a(SourceFile:261)
    at s.v.a(SourceFile:135)
    at s.l.run(SourceFile:194)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

  • /////////////////////////////////////////////////////////////////////////////////
    Report of 01/14/2016 05:21 PM by annie682 Version: 0.6.4.1_23 (Steamversion)
    OS: Windows 10 (x64) Version: 10.0 Java version: 1.8.0_65 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz, 2, 4] (Cores: 4)
    Mainboard: [Hewlett-Packard, 181D]
    GraphicsAdapter 0: [Intel Corporation, Intel(R) HD Graphics 4000, 20150817000000.000000-000, 10.18.10.4276, igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32]
    GraphicsAdapter 1: [NVIDIA, NVIDIA GeForce GT 630M, 20150722000000.000000-000, 10.18.13.5362, nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um]
    Total Systemmemory: 8473 MB
    JVM Memory used: 133,44 MB reserved: 929,04 MB max: 1908,93 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 7644
    (b: 3730 f: 2882 i: 199 s: 833 d: 0)
    Total heap memory held: 130316kb
    Total direct memory held: 260810kb
    (b: 213457kb f: 38233kb i: 7092kb s: 2027kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1280x720 (Windowed)
    Frequency: 60 Vsync: off
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO/INST: 1(74)/1/1/1/1/1/0/0/1/1/1


    /////////////////////////////////////////////////////////////////////////////////
    Sounddrivers:
    (0) Lautsprecher und Kopfhörer (IDT High Definition ..., STEREO, 2, 48000


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 1.36125, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 2105.5247


    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/risingworld.jar (9418a72818c0261696df282d49b5c8da)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (f8bf8c598432b3be2252b50b975155cb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (89f1045bc858afc856326aabb9c0b702)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (141613e59737ae2960fe563bf61d1535)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (09be87949d64687e89c8d8583b45f0d4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (7660dadca5729d7b7297b77823b93357)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (54f63d8a92545b33cb9eb2aadd9dc0f0)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (4b56634699076270f572c295fb4ec8de)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (f66853ae6860998e7118c533ae6f1e94)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (eda2d59be66f1eedfd6178188f783fae)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (70cb06564829ca5034ebb175874cd6b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (01f1e7abd536b6ef0dc027a5862cf50f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (8a25db0e6b2cc6f7f8f8bbd3effb7d4f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (c052809e00e6b7c97c4dfd8297effd55)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    LoadingState: Error while loading singleplayer game
    java.lang.IllegalStateException: ImageID is already in use
    at aC.c.a(SourceFile:71)
    at aC.c.a(SourceFile:114)
    at server.b.a(SourceFile:1101)
    at s.v.a(SourceFile:261)
    at s.v.a(SourceFile:135)
    at s.l.run(SourceFile:194)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

  • Danke für die Errorlogs! :) Irgendwas scheint mit den "Eigenen Bildern" bzw. "Custom Images" (die du via Poster platzieren kannst) nicht zu stimmen, offenbar überschneidet sich eine der IDs... Hast du schonmal irgendwas "manuell" im Worldordner geändert bzw. manuell die Dateien im "customImages" Unterordner verändert? Ansonsten müssen wir für das nächste Update mal die Fehlermeldung ändern, damit mehr Infos ausgegeben werden, dann sehen wir evtl. wo das Problem genau liegt ;) Also am besten auf das Update warten (sofern das für dich in Ordnung ist), und es danach erneut probieren, bzw. nach dem dann vermutlich auftretenen Crash erneut einen Errorlog hier posten.

  • Hallo red51,


    Danke für deine schnelle Antwort. Geändert oder so habe ich nichts, aber die Fotos sind von meinem Handy hochgeladen....Hatte im November/ Dezember einen Computer Crash wodurch alles gelöscht wurde. Die Fotos waren aber auf meinem Händy gespeichert. Kann es daran liegen ????
    Gruss annie682

Participate now!

Don’t have an account yet? Create a new account now and be part of our community!