The current forum posts regarding on how to go about creating your own texturepacks have been outdated for quite a while now, so I think a post with more up to date information would greatly aid aspiring texture modders. Personally I would like to know if it's possible at this time to create textures for wood planks + beams; I have seen some players using modded textures on a blueprint video or two, but to my knowledge there is no actual guide to doing this (unless there's someplace I'm not looking?)
This game is still very early in development and I know even texture mods are very experimental at this point, but it's something I would really like to try my hands at
I am not sure how much been has changed with the water update, so any information regarding that would be greatly appreciated. (I have not been successful in having any texturemaps show up in my games so I'm curious to know if the .dds switch has been implemented yet)
Thanks for reading!