So I noticed a few weeks back then when you get close to hell, a little ways above the hellstone layer, that you start to hear a heartbeat. This addition seems to be new (possibly snuck in with the second to latest update). It's a good idea as is an indicator that something bad is near. A long time ago when we were talking about how to find dungeons, I suggested a kind of ominous sound, similar to in Legend of Zelda: Ocarina of time, that lets you know danger is near. I'm not sure if this was the inspiration behind the heartbeat sound near hell but it certainly is an effective tool. Perhaps something like this can be implemented to help us locate dungeons if one happens to be behind a wall of a dungeon. I think Red hinted that dungeons will have discover-able entrances and not quite obscure as the strongholds in Minecraft. Still, it would be nice to have some kind of indicator. I was thinking of a "evil detector" that works similar to the ore detector but honestly, I like the idea of implementing the heartbeat sound for when you are close. If the sound is directional, maybe it will help us locate the general direction and we can start mining towards it.
										
					A new update is now available, introducing "Points of interest" and many more changes!
Latest hotfix: 0.9 (2025-10-31)
		
		Latest hotfix: 0.9 (2025-10-31)
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