I am working on the Prehistoric mod for Rising World and am needing some help with coding.
When the game starts instead of chopping down a tree, which early caveman would not have been able to do, he would have pulled leaves, wood and bark from the tree.
With apples and lemon trees you walk up to the tree and press F to pick the apples or lemons.
Can you let me know if it is possible to put code in place so that fruit trees in the game will produce leaves, wood and bark instead of apples, lemons and cherries.
Is there also a way via code to have the tree have fruit or honey say 10% of the time.
I assume the coding is done for the specific tree that you walk up to.
Also..... when the game starts the player has an axe. Can you let me know if there is a way that I can have the player start with nothing. I want the caveman to build the first tool.