And most important it would make sure players cant place a blueprint into the area of another player ( destroying their house ) which is why we only enable it at player request while we're there watching.
That is a great idea "SilverSatin" I also agree with you so much, in fact if it was part of game on server side you could inverse blue print areas only allow you to use blueprints in your protected areas / capture or used then you wouldn't had what we had in 2014-2015 where people just posting solid blocks all over the place. Or in their own protected areas when they raged quit, so server admins just ban blueprints all together. The server I am on just bans all blue prints except with half dozen admins. So I can not use blueprints at all so I can not even capture my own work on the server and put into my single games. I have a lot of work there I like to save locally. Of course blueprints allow bypassing of gathering resources right now if that was added no looser would just paste in 1024x1024x1024 bricks but I think that was partly because blueprints didn't have a price, Now you have to find rare gold to make a blueprint which is difficult for them. Something SJW and trolls hate is work, so if they have work hard for blueprints most would just give up trying to grief the servers.
I've already told Red, it is not possible to allow players to save their own buildings, because with allowing blueprints they are allowed to copy other players buildings. If there are protected areas or not makes no difference. So server admins have to blueprint players work for them. This is very annoying and means more work. Game needs some revision, whether areaprotection or something else, I don't care, but needs to be added asap.