Posts by red51

A small new update is available now!

    It's basically a bug in the dungeon generation

    Oh it's not exactly a bug :D We didn't restrict the dungeons to be underground only, so these things can actually happen (although it's very rare). That's why these parts slightly resemble a tower.


    However, of course real surface entrances will also be added in the future :)

    I have noticed many people complaining about having to excessively relog to fix java errors

    Unless the blueprints contain *lots* of construction elements (tens or hundreds of thousands), this indicates that there is an issue with the server. In this case a log file would be helpful. You can find the server logs in the "Logs" subfolder in your server directory, please grab the latest one (from a session when the issues you mentioned occurred) and upload it here (please create a separate topic about that) :)


    it is not generating any error logs

    An error log only gets created when the server crashes (or more precisely, when an error occurred which forced the server to shutdown).


    PNB won't set and you have to relog before anything works again.

    If you're referring to the pnb plugin: it's unfortunately no longer compatible with the latest version of the game, since the internal item id's changed with this update, but the plugin uses hard-coded id's (so they're now referencing wrong or invalid items) :(

    hmmm is the a post missing here? :/ I cannot see a question just your answer @yahgiggle

    It was a guest post which needed to be approved manually (in order to fight spam)^^


    is there a way to teleport from a cave to house?

    If you have already slept in a bed or tent, you can teleport to your spawn position. To do that, open the console (key ~ or `) and type gotospawn ;) If you haven't set your spawn point yet by sleeping in a bed or tent, you could use the findbase command to get the coordinates of your base, then type goto x z (replace x and z by the coordinates you get from the findbase command) to teleport to that location

    However, it seemed that the lack of caverns made it so that the Dungeons did not appear

    Dungeons still get generated, but if caves are disabled, underground dungeons aren't connected to the surface.


    Secondly, There were still the new-skinned animals in the world. The brown cows and the white goats

    Oh yes, it seems that these new animals are not affected by the animal restrictions... this will be fixed shortly ;)

    The stats page uses the same login credentials as the regular website. The login name is your ingame username and the password is the one you used when you set up the account some time ago. The forum uses a different account, it has nothing to do with the stats page.
    If you don't remember your password, you can request a new one on the main page: https://www.rising-world.net Just click on "Sign in" and hit "Forgot username or password?", then enter your mail address. Check your mail box for an email (if you can't find it, also check the junk folder), it contains further instructions on how to reset the password.

    Eigentlich sollte es da unter Linux, Mac oder Windows keine Unterschiede geben :huh: Wichtig ist, dass du entweder Wolle, Hanffasern oder Baumwolle in den Händen hälst und dann die Spule des Spinnrads anvisierst (das Fadenkreuz sollte sich dann auch in ein Rad-Icon ändern). Dann einfach die rechte Maustaste gedrückt halten um die Fasern zu verspinnen ;)

    Hmm... the drawbridge is supposed to snap to the grid like all other objects :huh: Does snapping to grid still work for other objects for you?
    What do you mean exactly with "only places on land unchanged by character"?

    1) Halfblock 107's patterns don't line up. (View below attachment).

    Thanks for the screenshots, I will check out what's going on there ;)


    2) Wooden Torchholders are behaving funny with one reverting back to the original. Happened Twice (view attachment below in last row of inventory).

    The wooden torchholders are indeed behaving strange after the update... I will have a look at this issue.


    3) Garden Torch says it can't be picked up; When you tap 'F' once more you can pick it up.

    Strange... I'll put that on my list ;)


    4) Christmas trees need recipe changes to fit small, medium, and large variations.

    Well, when talking about recipes, there is no distinction when it comes to object variations unfortunately... that's something that will be changed in the medium run, right now there are only few objects which really need different recipes for different variations. Nevertheless, it's on my list, unfortunately I have no ETA for that yet :/

    5) When you stand on PNB related materials it jumps you up causing it to spazz out

    Hmm... the pnb plugin is causing trouble after the latest update, but I don't think these issues are really related to that. Can you reproduce the problem?

    Crossbow, we can hear it throughout the server

    That's true =O Thanks for letting me know, that will be fixed with the next update ;)


    Yes, I had that set to true. With it false the text displays properly. However with it set to false, the needle flickers a bit as well as overlapping planks-beams in the world.

    Thanks for the feedback, we'll fix that soon!


    It worked and I now have an error log over a megabyte in size. I can wack it on pastebin if you like, but as I say it won't be an issue for 99% of people.

    Wow, over a mb in size is quite big for an errorlog oO Is it really just an "errorlog" or "hs_err_pid" file, or is it a regular log (which just has a timestamp in its name)? However, in case of doubt, you can upload it or post it on pastebin, maybe it provides some information about what went wrong exactly ;)

    Super, freut mich, dass es funktioniert hat :) Leider bereitet VCRedist häufiger mal Probleme, manchmal kann selbst ein Windows Update die VCRedist Installation durcheinanderwürfeln :rolleyes:

    Hi, leider bereitet der Mac Launcher in manchen Fällen Probleme, da unter OSX grundsätzlich eine veraltete Java Version vorinstalliert ist und diese bevorzugt verwendet wird.
    Die einfachste Lösung wäre es, wenn du die Universalversion der Standalone herunterlädst und diese direkt über das Terminal startest: java -jar risingworld.jar

    Danke für den Log! Die Fehlermeldung besagt, dass der HTTP Server nicht erreichbar ist, d.h. unser Hive Server die Daten nicht vom Server erfragen kann. In den meisten Fällen passiert das, wenn der Port 4254 (bzw. Serverport-1) nicht freigegeben ist, oder von einem Antiviren-Programm bzw. Firewall blockiert wird. Relativ zuverlässig kann geprüft werden, ob der Port von außen erreichbar ist, indem du diese Webseite aufrufst und den Port eingibst (der Server muss währenddessen laufen): https://www.yougetsignal.com/tools/open-ports/


    Probleme kann es ebenfalls geben, wenn sich der Server in einem VPN oder hinter einem NAT befindet (wenn also die ausgehende IP nicht zwangsläufig auf den Server zurückführt).


    Falls der Server auf einem Privatrechner gehosted ist (bzw. sich hinter einem Router befindet), dann kann es auch problematisch sein, wenn in der server.properties Datei ein Wert bei server_ip eingetragen ist (nur der Router kennt die ausgehende IP Adresse, daher kann der Server dann nicht erfolgreich an diese IP binden). In dem Fall ist es immer sinnvoll, das Feld einfach leer zu lassen ;)