Posts by red51

    und was soll ich sagen ich war so begeistert von dem was ich Sah
    das ich mir gleich mal einen kleinen 4 Slot Server bei Nitrado für meine Frau und mich besorgt habe.

    Hehe, das freut mich zu hören :)


    Frage 1: ist es bei euch auch so das man das Gestell und das Spinnrad bauen sowie aufstellen kann, aber man kein (Handmenü) bekommt um es nutzen zu können ?

    Die neuen Craftingstationen sind komplett ohne GUI, also quasi wie der Schmelzofen. Um das Gerbgestell zu nutzen, musst du einfach eine Tierhaut bzw. ein Fell darüber spannen (welches du von Tieren erhälst), anschließend kannst du es mit dem Jagdmesser zu Leder verarbeiten (Maustaste gedrückt halten).
    Um das Spinnrad zu nutzen, musst du Wolle, Baumwolle oder Hanffasern in der Hand halten, die Garnrolle anvisieren und die Maustaste gedrückt halten. Du benötigst jeweils 2 Items um die Rolle vollständig aufzuwickeln. Nach Abschluss kann die Garnrolle aufgenommen werden (ein Hand-Icon sollte dann erscheinen).
    Das Mahlwerk hingegen funktioniert so, dass du Steine in die Kuhle platzieren kannst, und anschließend das Gerät antreibst indem du gegen den Griff läufst (gegen den Uhrzeigersinn) ;)


    Frage 2 die nichts mit dem aktuellen Patch zutun hat : Wie kann man Baumwolle (die man von der Pflanze pflückt) weiter verarbeiten ?

    Seit dem letzten Update muss das am Spinnrad zu einer Garnrolle weiterverarbeitet werden (diese wiederum dient dann dazu, Stoff herzustellen).


    Frage 3 die ebenfalls nichts mit dem Patch zutun hat : Gibt es bestimmte Stellen wo man Eisenadern bevorzugt finden kann ? Ich such seit 2 Tagen wie verrückt nach Eisen.

    Wie @Bogus schon sagt, das spawnt zufällig verteilt. Am meisten Eisen sollte sich knapp unterhalb der Oberfläche befinden.

    Wow, this is brutal. Everything I built on.........

    Did you receive the latest hotfix (which was released around 15-20 minutes ago)? Eventually restart your Steam client in order to get the update. If the issue still persist, please let me know :)

    I've released another small hotfix, hopefully it fixes this issue (eventually you have to restart your Steam client to get the update). Does it work now?

    Das ist merkwürdig, besteht das Problem weiterhin? Seit dem neuesten Update können Schilder mehrmals beschriftet werden (nachdem es beschriftet wurde, einfach 2x die Interaktionstaste [F] drücken um das Beschriftungsmenü zu öffnen)

    Der Fehler sollte mittlerweile behoben sein, sorry für die Verzögerung, falls es weiterhin Probleme gibt, sag Bescheid :)

    Thanks for the feedback :)


    Hope to see some wheat for the grinder in the near future

    You can bet on it! ;)


    Or a larger one for the slaves like in Conan

    Hehe, would be nice to see a bunch of people in multiplayer pushing a huge grinder :D


    But what de you mean by "reset" key?

    That's the key which resets the rotation of an element (by default it's backspace, but can be changed in the settings). If you hold the shift-key (or more precisely, the resize key) while pressing the reset key (backspace), you can reset the size :)


    Now how about a resizable arc? I thought you meant the block were resizable, but it's just the other elements. Anyway Thanks!

    Oh that's definitely planned, in the future, all block shapes will be resizeable.


    Not sure what ambient occlusion is. It's been awhile since I've uploaded any Rising World because the lag got so bad I threw in the towel

    Ambient occlusion is responsible for these small shadows in corners or edges. Although it has a noticeable effect on the framerate, so if you have performance issues, you can disable it. To improve the performance you can also set "graphic_logarithmic_depth_buffer" to false in your config.properties file. If the framerate only drops when it rains, you could consider to disable weather effects (by setting "game_weather_enabled" in the config.properties to false).


    I encountered an odd bug, but when I quit the game, I noticed a 7:50 p.m. (Eastern Time) update was downloading, and when I got back into the game, I couldn't replicate it

    This bug should be fixed now :)


    The Up/Down arrows are working in reverse when navigating all the bench menus. Up goes down and down goes up.

    Hmm... I will check out what's going on there!

    I also noticed the log was actually a hexadecagon (16 sides), and not a true circle

    Well, actually there are never "true circles" (because video hardware renders triangles only), so the only thing one could do to smooth the cylinder is to increase the amount of faces/sides. But increasing the faces has an impact on the performance, so it's important to keep the max. amount of triangles as low as possible (especially when it comes to construction elements). 16 sides seem to be sufficient in most cases, although I have to admit that some additional sides/faces might be preferable when enlarging the element^^

    This issue should be fixed now, I just released a minor hotfix (eventually it's necessary to restart the Steam client to get the update). If this crash still occurs, please let me know :)

    A small hotfix is now available which should solve this issue :) Eventually you have to restart your Steam client in order to get the update. If this crash still occurs, please let us know

    Changelog 2017-02-14 (Rising World 0.8.1):


    • Server

      • [New] ban()
      • [New] unban()
      • [New] setWeather()
      • [New] getCurrentWeather()
      • [New] getNextWeather()
      • [New] getWeatherTransition()
      • [New] setWeatherEnabled()
      • [New] isWeatherEnabled()
      • [New] getGameTime()
    • ModelInformation/ImageInformation

      • [New] Load resource from jar
      • [Change] No longer throws IOException*
    • Player

      • [New] PlayerSleepEvent
      • [New] PlayerObjectInteractionEvent
      • [New] isSleeping()
      • [New] shake()



    Latest Javadoc: https://javadoc.rising-world.net/
    Latest Download: https://download.rising-world.net/api/PluginAPI.zip



    * The ModelInformation/ImageInformation constructor no longer throws an IOException, so it is not necessary to put it into a try-catch block :!:

    Wichtigste Voraussetzung für den Survival wird die Implementierung der neuen Spielerfiguren und Items sein ;) Diese sollten im Laufe der nächsten Monate endlich fertig sein, danach können wir uns sukzessive dem Survival widmen (was dann auch die höchste Priorität bekommen wird). 2017 werden wir auf jeden Fall noch große Änderung bzgl. des Survivals erleben, ob er allerdings vollständig "fertig" sein wird ist eine andere Frage (wobei das immer im Auge des Betrachters liegt - wer weiß, ob es jemals ein "vollständig fertig" geben wird, denn selbst nach der 1.0 des Spiels kann es durchaus sein, dass es mit den Features weitergeht^^).

    Hey folks! A new update is available now, it introduces some new items and especially new crafting stations: a grinding station, a tanning rack and a spinning wheel. These are fully interactive crafting stations, i.e. there is no GUI, so you interact with them directly (like the smelting furnace).



    The grinding station is used to crush stone to gravel (in the future it will be used to crush many other items as well), the tanning rack is used to turn rawhides (which can be obtained from animals) into leather (a hunting knife is required), and the spinning wheel is used to spin a yarn (from wool, cotton or hemp fibers).


    In addition, we also did some smaller changes to the game (e.g. when destroying a chest full of items, these items will spawn in the world instead of disappearing), polished some existing features and fixed some bugs. As usual, find the full changelog attached ;)


    Stay tuned!


    __________________________________________
    Changelog:

    • [New] New crafting stations: grinder, tanning rack, spinning wheel
    • [New] New construction element: wood log (cylinder)
    • [New] New items: waterskin, tiger and jaguar pelt, leather, thread reel, hunting knife*
    • [New] New two new music tracks (day+night)
    • [New] When destroying a chest with items in it, all items will drop on the ground (experimental feature)
    • [New] Added background scenes to main menu
    • [New] Added intensity slider for "Ambient Occlusion" to the graphics settings
    • [Change] Chunks will be "smoothly" detached now, this should prevent short white areas between chunks while travelling
    • [Change] The weather stays good for longer now
    • [Change] Improved drag/drop responsiveness (especially when the framerate is low)
    • [Change] Improved water rendering around shore in LOD chunks
    • [Change] You can change the text on signs now by pressing the interaction key (F) twice
    • [Change] You can also chat now while sitting or sleeping (multiplayer)
    • [Change] You can reset the size of a construction element by holding the "resize" key (shift) while pressing the reset key
    • [Change] Improved appearance of ores (no more "white" spots or messed up textures)
    • [Change] Reduced cracks / seams between construction elements (planks, beams etc)
    • [Change] When picking up an item while the inventory is full, the item will drop to the ground now
    • [Change] Slightly changed the wordings in the "first steps" section of the journal
    • [Change] Increased max flyspeed to 400% (need a powerful computer so world generation can keep up)
    • [Change] Raking sand, snow, mud, gravel etc. no longer turns it into dirt (same applies to the sledgehammer)
    • [Change] Picking up an item wakes up all nearby physical items, to avoid floating items (only applies to physical items)
    • [Change] Changed recipe of small trashcan
    • [Change] You can fuel the smelting furnace faster now
    • [Change] Slightly improved overall performance
    • [Bugfix] Fixed an issue which disabled some graphics features when starting the game for the first time
    • [Bugfix] Fixed placement issue with radiators (can only be placed on north/west facing walls)
    • [Bugfix] Fixed bug which prevented animals from spawning when spawn rate was set too high (multiplayer)
    • [Bugfix] Weather will be synchronized correctly now when joining a multiplayer server
    • [Bugfix] Color vibrance value will be saved correctly now
    • [Bugfix] Fixed missing needle on ore detector on some machines (need feedback)
    • [Bugfix] Different farmland block shapes (cylinders etc) are recognized as farmland now
    • [Bugfix] Fixed rare bug which prevented chunks from loading properly




    __________________________________________
    Bugfix (2017-02-14):

    • [Change] Chat closes now when pressing return while the input field is empty
    • [Bugfix] Fixed erroneous grinder rotation
    • [Bugfix] Fixed misplaced needle on ore detector
    • [Bugfix] Fixed item icons being stuck on cursor when moving them to/from chests
    • [Bugfix] Fixed crash when mining resources (ores etc)
    • [Bugfix] Fixed invisible terrain/blocks in certain situations



    __________________________________________
    Bugfix 0.8.1.1 (2017-02-14):

    • [New] Added several variations for the spinning wheel, grinder and tanning rack
    • [New] Added small progress indicator to the spinning wheel
    • [Change] Adjusted texture scale on construction elements (planks, beams etc)
    • [Bugfix] Rake works properly now (no longer turning sand into dirt, for example)
    • [Bugfix] Hides on tanning racks are no longer visible through walls when logarithmic depth buffer is disabled
    • [Bugfix] Fixed a crash caused by tnt
    • [Bugfix] Fixed weather issues in multiplayer
    • [Bugfix] Crafting stations category no longer appears twice in the crafting menu



    __________________________________________
    Bugfix 0.8.1.2 (2017-02-17):

    • [New] You can shift+click an item now to move it to a chest and vice versa (same as double click)
    • [Change] The rake turns grass into dirt again
    • [Change] Changed texture alignment on construction elements, still WIP
    • [Bugfix] Fixed records not being visible on gramophone
    • [Bugfix] Fixed "red water" in menu background scenes
    • [Bugfix] Seedlings can be planted on farmland blocks again
    • [Bugfix] The spinning wheel should only give a single thread reel at once now