There will be a preview in the next days ![]()
There are indeed some aspects which slow down development of this update: on the one hand, it's going to be a huge update, it contains lots of new items, clothes, new animations and new mechanisms. Some parts of the game need to be reworked for the new stuff, e.g. while the game previously just used some basic animations for first person view, we now have to go much more into detail to cover all the different and individual animations now. On the other hand, there are a lot of existing items which need to be updated now (again, especially the first person animations are a lot of work), in fact this takes longer than adding new ones
Last but not least the previous update kept us quite busy (last hotfix was on 6th of May, so we weren't really able to focus on the player models before)...
I'm thinking about splitting this update into several parts, this would make some parts available earlier, and also bugfixing would be easier
It's always a pity if updates take "too long", especially since this also holds back other changes and bugfixes that were done in the meantime, but in this case I'm sure that the result will be worth it.
There are also some other preparations going on, i.e. things which eagerly wait for the new models/items/animations (e.g. a full rework of the crafting recipes), but that's a different story ![]()