Posts by red51

    Yup that fixed it. I didn't know about port 5001. I must have missed that somewhere but ensuring that port is open allowed me to turn hive verification back on.


    Awesome, good to know! We will update the "Hosting a server" thread about it, unfortunately, we did not mention it before (so it's really not your fault) :/

    Sure, Sure, step by step. But if you want to implement parallax too like you said you will need an height/displacement map, too. And may we can turn it on and off. But good to know it.


    Yes that's true. Eventually we will save the displacement information in the alpha channel of the normalmaps (of course it still requires more memory than simple RGB files). We will see ;)

    My only concerns about it is the memory^^ Especially since the game uses a lot of textures. First we want to add normalmaps, another step is to move to dds textures to save memory. After that, we will have a look how much memory is really consumed by the textures and if it makes sense to add specularmaps :)

    i've noticed this too on our world (started as singleplayer with friends joining), also when placing posters only connected players can see the posters, players that join later can't see them


    That's a bug unfortunately, we will fix it soon :)

    Du kannst derzeit einen "semi-creative mode" aktivieren, indem du "setgametype 1" in die Konsole eintippst. Damit wird alles mit 1 Schlag abgebaut (der Modus ist aber mit Vorsicht zu genießen, gerade beim Abbauen von Stein kann das "durch den Boden fallen"-Problem gehäuft auftreten).


    Als "natürlichen Weg", Bäume schneller zu fällen, wollen wir später bessere Äxte und auch eine Kettensäge anbieten ;)

    HIVE verification requires that a connection to our server is possible. The IP is 144.76.195.146 and the port is 5001. If the connection is somehow not possible, or blocked, it causes the "No authentication possible" problem.


    @Mageluni: Does it happen always? When you're in main menu, you see your username at the top left. Is it always correct, even after restarting? What about the connection symbol?

    This is a smaller update. First of all, we are sorry for having caused login problems for some people during the last two hours. We were updating our HIVE to increase security and also to fix some of the "no authentication possible" messages (need feedback).


    Apart from that, we have now our new AreaProtection example script ready. It now protects blocks, terrain, objects, constructions, vegetations, and also prevents other players to open doors or steal items out of chests inside your protected area. Another important change is that all permissions are now saved after a restart.


    You find the new script here: Example script: AreaProtection


    Last but not least we also did some smaller changes, e.g. we increased the droprate for saplings, and also added a detection for insufficient or outdated graphics adapters (e.g. old Intel HD etc.).


    Expect new content for the next update! :)


    ____________________________________________________
    Changelog:

    • [New] New HIVE verification, offering higher security and should fix most of "no authentication possible" messages (need feedback)
    • [New] Detection for insufficient graphics adapter (<= Intel HD 3000)
    • [New] Detection when required ports are already in use
    • [New] New LUA objects: Chest, Inventory, Item
    • [Change] Increased sapling droprate
    • [Change] Adjusted controls settings screen, "zoom" key can now be changed directly
    • [Change] "hud" command no longer affects console now
    • [Change] Changed optional launch parameters for dedicated server (example: maxplayers=64 serverip=0.0.0.0 serverport=4255)
    • [Bugfix] Fixed wrong textposition for infoboxes (when receiving a group invitation)
    • [Bugfix] Fixed strange crouching behaviour
    • [Bugfix] Fixed LUA "ChestItemDrop" event, when it is cancelled, the clientside created item will be deleted now

    Vielen Dank für die Info, das hilft uns bereits weiter :thumbup:


    Zum Areaprotection Script: Asche über unser Haupt, dass es noch nicht draußen ist || Es bedurfte leider ein paar Änderungen am Spiel selber (neue Events für LUA), damit es so funktioniert, wie wir es uns vorstellen. Es kommt daher nachher (vll in 1-3 Stunden) zusammen mit einem kleinen Spielupdate heraus :)

    Freut mich zu hören! :) Kannst du mir vielleicht sagen, um was für eine Intel HD es sich handelte? Wir planen fürs nächste Update eine automatische Erkennung, und es ist interessant zu wissen, um welche es sich genau handelt (scheinbar keine HD 3000, da nur OpenGL 2.1 oO).
    Alternativ kannst du uns ggf. auch deine CPU nennen? :)

    Unfortunately it is not sufficient to forward the ports in your windows firewall only. You need to set this up in your router, otherwise, no external connection is able to communicate with your computer through these ports.
    If you want to host a game, you could use hamachi or tunngle instead ;)

    gibt es auch die Möglichkeit Setzlinge zu spawnen, also junge Tannen und Bäume?
    Und wenn ja , welche Namen haben die, mit den Nummern haut das nach dem letzten Update nicht mehr hin.


    Die gesuchten Items heißen "maplesapling" und "pinesapling" :)