Posts by red51

    Wir wollen uns bei dem, was Tiere oder Monster droppen, schon halbwegs an die Realität halten bzw. sie plausible Dinge droppen lassen (also bei Tieren nur das, was sie natürlicherweise auch hergeben würden [zB Fell, Fleisch etc.], bei Monstern ggf. auch Ausrüstungsgegenstände die sie offensichtlich bei sich tragen) ;)


    Zur eigentlichen Frage zurückkehrend: Blueprints sind geplant, stehen auch in der Featureliste auf unserer Homepage drin :)

    Nothing really suspicious in the log files.. it appears the server was running out of sync for some players towards the end.
    About the players who connected and instantly disconnected: Perhaps they don't have downloaded the latest bugfix yet?
    Only thing I can see in the log files: You should remove the output from the area protection script "New chunk: ...", especially frequent outputs (and the new chunk happens quite often, especially when there are several players online) slow down the server. But I doubt this is related to the initial problem...

    Thanks :)
    We also released a small bugfix


    _________________________________________________________
    Bugfix 2014-12-14:

    • [Change] Reduced frequency of animal idle sounds
    • [Change] Server in the serverbrowser are now colored red when they are using a different version of the game
    • [Bugfix] Fixed problem when loading a world (or connect to multiplayer) with lots of animals (also new dedicated server files required!)

    After Quezax brought up the difference between dropping and item and placing an item my "pumpkin disappearance" made much more sense. However, would it be possible in the future to place some harvested items? I am thinking of logical places where we would expect to find them. One example would be to harvest flowers out in the outdoor environment and then place them in one of the decorative vases. I have several vases that would look much more decorative if they were not empty.


    Yes, this is planned :) For plants as well as for other items (put your tools in a rack etc.)

    An update is available, finally introducing Linux support (for Steam, standalone already supported Linux) as well as a new feature: A serverbrowser, which helps you to find a multiplayer server (only dedicated servers are listed). Please not that this is a work-in-progress feature and will be further improved the next time.


    Apart from that this update also contains a few smaller changes, for example favorite blocks are now saved, and you can also specify start parameters for the game.


    Last but not least a few bugs have been fixed, especially a nasty multiplayer bug causing "Connection Errors".


    Feel free to give us feedback in the forums, and please report any bugs you find.


    _________________________________________________________
    Full changelog:

    • [New] Linux support
    • [New] New feature: Multiplayer serverbrowser (work-in-progress)
    • [New] Added option to invert mouse
    • [New] New startparameters accepted: +debug and +memory DIRECT HEAP (Steam only)
    • [Change] Favorite blocks are now saved on your harddrive
    • [Change] Increased max length of wooden beams
    • [Change] Improved aiming on dead animals
    • [Bugfix] Fixed assignment of controls
    • [Bugfix] Fixed a bug in multiplayer, causing "Connection error" when another player kills an animal
    • [Bugfix] Fixed some wrong labels in main menu
    • [Bugfix] Hopefully fixed bug with gametime, causing sudden nights etc.

    I requested previously, and the devs have stated they are on the list.
    Mirrored doors, double doors, half doors, larger doors, trap doors, angled/slanted doors.
    I requested the whole lot of them and got affirmatives that they are all in the works.


    Exactly! :)

    Blöcke sind leider weitgehend eingeschränkt ;) Halbe Blöcke sind aber geplant.
    Wenn du uneingeschränkt skalieren möchtest, müsstest du mit Planken, Balken etc. arbeiten (da kommen in Zukunft auch noch weitere Elemente hinzu)

    Wenn ich Java -version ins CMD eingebe kommt auch nur kurz ein Konsolenfenster was sich sofort wieder schließt..
    Und im Programm Ordner sind keine Log's etc..


    // Minecraft funktioniert.. denke nicht das es an Java liegt.. habs grad noch mal getestet


    In das kleine Eingabefeld musst du "cmd" (ohne Anführungszeichen) eingeben, dann öffnet sich eine Eingabeaufforderung, dort wiederum musst du java -version eingeben.