Thanks for the feedback, glad to hear that
Where do you get this information from? Please keep in mind that the game allocates the max memory from the beginning (depending on the OS), so if you assign 8 GB to the game (this happens automatically if you have enough RAM), the Java VM will allocate it (even if the game actually only consumes a few MB)
When you're just in the main menu (i.e. just started the game, so you haven't loaded a world before, for example), the overall memory consumption should not exceed ~ 1 GB. You can get the actual memory consumption by typing memory into console ("used" heap + direct memory)
When a world is loaded, you can press F3 in order to get accurate memory stats.
Yeah more armors are actually in the works About the samurai helmet, what do you mean exactly? Something like a mask?
That's definitely planned, unfortunately I have no ETA for that yet
Yes, unfortunately light still does not get obstructed by blocks or planks. It's on our todo list, and it wouldn't be a huge problem for blocks, but calculating the light gets pretty expensive when taking planks and beams into account (especially when placing lots of construction elements). We still did not find a way to generate it properly without killing the performance.