... ofc it works now
Posts by DennisMidjord
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So it isn't available through SteamCMD like many other beta branches? I know CS:GO makes use of the -beta parameter for SteamCMD.
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How would we update the server using SteamCMD? None of the before-mentioned methods work.
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Alrighty, thanks for info
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How would we update our servers to beta? I've tried a bunch of stuff, like:
- app_update "339010 -beta 0.9-update" validate
- app_update "339010 -beta 0.9-update - preview" validate- app_update "339010 -beta 0.9 - preview" validate
- app_update "339010 -beta latest" validate
- app_update "339010 -beta beta" validate
- and others
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The account that runs the server has almost full access to the directory in which the game server is installed. A few file types that we specify won't be visible to the user, but the account that runs the server will still be able to use these.
The necessary permissions are applied to the /tmp folder as well.Could just be that the world conversion is taking a long time. When started through TCAdmin, TCAdmin will shut down the server if it's not responding within 5 minutes (which it isn't since it hasn't been started properly). My guess would be that the issue here is the 5-minute-restart? I'd guess the conversion starts all over.
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Hi,
Since the latest update, we've had issues with a clients server. The server can't boot. This is the log:
Rising World - 0.8.2.2 - Dedicated Server
Linux 4.10.0-20-generic Java 1.8.0_121 (amd64) Memory: 28631 MB
2017/04/30 02:16 PMStart context...
Items initialized!
Plants initialized!
NPCs initialized!
Initialize Static Classes...
Constructions initialized!
Objects initialized!
Picking initialized!
Food-Definitions initialized!
Crafting-Definitions initialized!
Record-Definitions initialized!
read bytes from resource: 354
read bytes from resource: 11417
read bytes from resource: 7342
read bytes from resource: 5351
read bytes from resource: 32120
Initializing world (sqlite)
LOAD WORLD World
DATABASE TYPE: SQLite
/home/tcagame/DanielD/newtest/Worlds/World:::World
CREATE WORLD STRUCTURE - DONE!
2017/04/30 02:16 PM x.a
INFO: DatabaseTaskManager started with ThreadPoolSize 1
WORLDINFO Gamemode: Survival
Gametype set to Survival
WORLDINFO Seed: 1464316058742
WORLDINFO Caves: true
WORLDINFO Vegetations: true
WORLDINFO OreAmount: 3
WORLDINFO DisabledNPCs:
WORLDINFO DisabledDungeons:
WORLDINFO DisabledWaterSources:
WORLDINFO Worldtype: Normal
WORLDINFOS seed: 1464316058742 type: Normal caves: true vegetations: true oreamount: 3 disablednpc: [] disableddungeons: [] disabledwatersources: []
WORLDINFO Time: 18.6.32 7:47:0.83410245
set game time from string: 18.6.32 7:47:0.83410245
WORLDINFO Creationdate: 1464316058742
WORLDINFO Version: 0.8.2.1_34
TRIGGER UPDATE
Worldconverter: Updating (34) to version (35) 0.8.2.2 ...
Creating world backup...FAILED!
Worldpart generating...
Biomepart generating...
Loaded Biomepart from cache: 0 - 0 (2ms)
Loaded Worldpart (v2) from cache: 0 - 0 (299ms)
Convert to 35...
Deleting old cache files...
Delete all cache files...
Cache files deleted!
read bytes from resource: 11417
read bytes from resource: 7342
read bytes from resource: 5351
read bytes from resource: 32120
Worldpart_v32 generating...
Biomepart generating...
Biomepart (2) generated: 0 - 0 (1ms)
CavePoints: 398832
DungeonPoints: 756
clear dungeon map
- neighbour is still null for BigHallEntrance
- neighbour is still null for StairwayR
- neighbour is still null for BigHallEntrance
- neighbour is still null for BigHallExit
- neighbour is still null for BigHallEntrance
-> NO GENERATION POSSIBLE AT 43 -26 98-> NO GENERATION POSSIBLE AT 43 -57 97
- neighbour is null(2) for Singledoor_Arc
- neighbour is still null for BigHallExit
-> NO GENERATION POSSIBLE AT 113 -49 113- neighbour is still null for BigHallEntrance
- neighbour is still null for BigHallEntrance
- neighbour is still null for BigHallExit
- neighbour is still null for BigHallEntrance
- neighbour is still null for BigHallEntrance
- neighbour is still null for StairwayF
-> NO GENERATION POSSIBLE AT 69 -14 10- neighbour is still null for StairwayF
- neighbour is null(2) for Singledoor_Arc
- neighbour is null(2) for StairwayL
- neighbour is null(2) for Singledoor_Arc
- neighbour is null(2) for SingledoorWDoor
-> NO GENERATION POSSIBLE AT 13 -50 8- neighbour is still null for StairwayB
-> NO GENERATION POSSIBLE AT 119 -84 33- neighbour is still null for BigHallEntrance
0 0 total underground dungeons: 344
0 0 spawn surface dungeon: 12 6
0 0 spawn surface dungeon: 28 11
0 0 spawn surface dungeon: 28 57
0 0 spawn surface dungeon: 41 44
0 0 spawn surface dungeon: 47 55
0 0 spawn surface dungeon: 48 9
0 0 spawn surface dungeon: 56 29
Worldpart_v32 generated: 0 - 0 (4574ms)
WORLDPART -12 41 GAMEVERSION 33 WPVERSION 2
Worldpart_v32 generating...
Biomepart generating...
Biomepart (2) generated: -6 - 20 (0ms)
CavePoints: 396732
DungeonPoints: 717
clear dungeon map
-> NO GENERATION POSSIBLE AT 52 -76 112- neighbour is still null for BigHallEntrance
- neighbour is still null for BigHallEntrance
- neighbour is still null for BigHallExit
- neighbour is null(2) for SingledoorWDoor
- neighbour is null(2) for Singledoor_Arc
-> NO GENERATION POSSIBLE AT 58 -80 119- neighbour is still null for StairwayF
- neighbour is null(2) for SingledoorWDoor
-> NO GENERATION POSSIBLE AT 25 -52 123- neighbour is still null for BigHallEntrance
- neighbour is null(2) for SingledoorWDoor
- neighbour is null(2) for Singledoor_Arc
- neighbour is null(2) for SingledoorWDoor
-> NO GENERATION POSSIBLE AT 48 -76 109- neighbour is still null for StairwayB
- neighbour is null(2) for SingledoorWDoor
- neighbour is still null for BigHallEntrance
- neighbour is null(2) for Singledoor_Arc
- neighbour is null(2) for Singledoor
- neighbour is null(2) for StairwayL
- neighbour is null(2) for Singledoor_Arc
-> NO GENERATION POSSIBLE AT 123 -98 97- neighbour is still null for StairwayL
- neighbour is null(2) for SingledoorWDoor
- neighbour is null(2) for Singledoor_Arc
- neighbour is null(2) for Singledoor_Arc
- neighbour is null(2) for StairwayR
- neighbour is null(2) for Singledoor_Arc
-> NO GENERATION POSSIBLE AT 9 -6 94- neighbour is still null for BigHallEntrance
-> NO GENERATION POSSIBLE AT 43 -68 121- neighbour is null(2) for SingledoorWDoor
-12 41 total underground dungeons: 320
-12 41 spawn surface dungeon: 7 20
-12 41 spawn surface dungeon: 9 44
-12 41 spawn surface dungeon: 20 45
-12 41 spawn surface dungeon: 21 56
-12 41 spawn surface dungeon: 29 28
-12 41 spawn surface dungeon: 37 7
-12 41 spawn surface dungeon: 46 46
-12 41 spawn surface dungeon: 51 58
-12 41 spawn surface dungeon: 55 25
Worldpart_v32 generated: -12 - 41 (2823ms)
-12 41 getBytes cp: 4194339
-12 41 getBytes ores: 8048769
-12 41 getBytes waterpoints: 9839301
-12 41 getBytes plant: 9843511
-12 41 getBytes obj: 9911689
-12 41 getBytes constr: 10679982
-12 41 getBytes dp: 10820886
-12 41 getBytes total: 109762924
-12 41 serialize cp: 4194339
-12 41 serialize ores: 8048769
-12 41 serialize wp: 9839301
-12 41 serialize plant: 9843511
-12 41 serialize obj: 9911689
-12 41 serialize con: 10679982
-12 41 serialize dp: 10820886
-12 41 serialize total: 10976296
It just goes in loop like this forever - it's been running for hours with no progress.We've tried moving the server to a new location, deleting the cache, removing the lib folder and force a Steam update, but nothing has been able to solve the problem for us.
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I mean that I was wondering if it's possible to allow 'Guests' access to create an area with the max size of X blocks.
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Hi,
We're setting up a server and was wondering if there's any way to limit users using areaprotect to only create an area of X number of blocks?
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Is there any way to disable that players can enable flymode on a server?
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Nice update! Thanks.
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This is probably one of the best updates so far! I've been waiting for a food-system for so long Also really great that the animals are finally put to use. Really nice job with the graphics. Looks neat as fuck, guys
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Server bind to IP: *.*.*.*:4255
It would seem that the IP in the server.properties can't be used by the server. I accidently stumpled upon this yesterday when I tried assigning an IP to one of our game servers that was located on another machine. Exact same error as java.net.BindException: Cannot assign requested address -
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You'll be able to download the server files through SteamCMD within the near future. It makes everything much easier.
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We're currently testing SteamCMD with our servers. This allows us to customize a lot of things from the command line instead of having them configured in the properties file, so customers shouldn't have any trouble if they accidently delete their server.properties file anymore since IP and port is no longer specified in that file.
Wondering whether or not to rent a server at Prima Servers? Save half the worries and half the money by using the promo code 'RW-SteamCMD' (without the apostrophes) - 50% off for ever until the 1st of February 2015.
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it's like in the middle of a night
And you're sure that it's not just night time, right? xD -
I was thinking that it would be used for something like a Bungeecord server in Minecraft. Once mods/advanced scripts are introduced, I'm sure that there will be different ways to play the game (maybe minigames and such), and being able to go from a 'normal' server to a minigame server without having to disconnect would certainly be appealing.
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I think he meant to say "That would be a very nice feature"
AFAIK, it has never been part of the game. But I surely would love it! -
They shouldn't be able to add themselves to an area unless they are admins.