yes, maybe with tabs
Posts by diegomarino80gongo
A new update (0.9.2) is available now!
Latest Hotfix: 0.9.2.1 (2026-05-13)
Latest Hotfix: 0.9.2.1 (2026-05-13)
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hi,
may i have just less cow and good animals, and more dangerous animals?
maybe in the world creation there could be an option to select the percent of every animals -
seems solved, thanks!
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Windows 10 (x64) 10.0 Java: 1.8.0_151 x86 0.9.0.1_37
Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz, H81M-K, 12223 MB (778 MB Heap)
AMD Radeon HD 7700 Series 20170922000000.000000-000 22.19.677.257
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tf_0
java.lang.OutOfMemoryError
at java.io.FileOutputStream.writeBytes(Native Method)
at java.io.FileOutputStream.write(Unknown Source)
at commons.util.Utils$FileUtils.writeBytesToFile(SourceFile:490)
at commons.util.Utils$FileUtils.writeBytesToFile(SourceFile:485)
at commons.world.j.a(SourceFile:540)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)WELL, WHAT IS THAT??
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damn, i bought the standalone to give all money to you

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thanks, now it's clear
i bought the game from rising world directly, not on steam -
checked, it was corrupted.
now the 32 bit version run, but is still the 0,824...why? -
i download the installer, but when i click on it do not start...maybe is a java problem?
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i have this problem!!
Windows 10 (x64) 10.0 Java: 1.8.0_151 x86 0.8.2.4_36
Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz, H81M-K, 12223 MB (1046 MB Heap)
AMD Radeon HD 7700 Series 20170922000000.000000-000 22.19.677.257
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Error occurred during application-update (25)
java.lang.IllegalStateException: Framebuffer has erronous attachment.
at com.jme3.renderer.opengl.GLRenderer.checkFrameBufferError(GLRenderer.java:1419)
at com.jme3.renderer.opengl.GLRenderer.updateFrameBuffer(GLRenderer.java:1592)
at com.jme3.renderer.opengl.GLRenderer.setFrameBuffer(GLRenderer.java:1733)
at commons.c.renderViewPort(SourceFile:633)
at commons.c.a(SourceFile:698)
at commons.c.render(SourceFile:685)
at commons.JIWApplication.update(SourceFile:341)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Unknown Source) -
i started the download a minute before the good update...now i'm downloading the 0.8....DAMN!!

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well, i'm totally agree
take a look to this south european fiord
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for food preservation...at least, some spices
i support this guy -
finally surviving!!!
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yeah red said it will be available very soon now (like 1-2 weeks soon if I remember his comment right)
well, finally

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Not long to wait now for the update. I'm so happy.
Anticipation is a such a great thing.
I was checking in about once a week for past couple of months. Time to start check in every day
not long wait?
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i'm a bit impatient too. but i'm not angry about that.
surely, there are a lot of game in alpha that sucks, this one is going slow but well....surely, i'll not play if there is no survivalism...so i't a hard wait for me -
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51 to implement your "dice rolling" aspect in the game (of course in the background only, not on the screen). This might offer a kind of hard core survival mode.
yes, food spoilage is great, could add a natural element of surviving, and the need of using procedures to refine food (smoke, salt, etc etc)
i think could be excellent -
no space please....
also cause red will take 10 years to relase a so big game!
focus on the stuff he already created. I personally will play till death when survival will be implemented -
great idea!
but i think instead of silver better aluminium...cheaper