Posts by diegomarino80gongo

The next update will be available on Wednesday, December 18, in the early evening (GMT+1).

This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.

    tried to install manually world edit and this is the error
    -----------------------------------------------------------------------------


    Windows 8.1 (x64) 6.3 Java: 1.8.0_91 amd64 0.7.2_30
    Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz, H81M-K, 12223 MB (1038 MB Heap)
    AMD Radeon HD 7700 Series 20160621000000.000000-000 16.200.1035.0
    Air Display (Microsoft Corporation - WDDM v1.1) 20140911000000.000000-000 2.1.0.637
    ______________________________________________________________________
    LoadingState: Error while loading singleplayer game
    org.luaj.vm2.LuaError: @C:\Program Files (x86)\Rising World\scripts\world-edit-master/worldedit.lua:9 load C:\Program Files (x86)\Rising World\scripts\world-edit-master/i18n/i18n.lua: org.luaj.vm2.LuaError: load @C:\Program Files (x86)\Rising World\scripts\world-edit-master/i18n/i18n.lua: java.lang.NullPointerException
    at org.luaj.vm2.LuaValue.error(Unknown Source)
    at org.luaj.vm2.Globals.loadfile(Unknown Source)
    at lua.GlobalFunctions$include.call(SourceFile:108)
    at org.luaj.vm2.LuaClosure.execute(Unknown Source)
    at org.luaj.vm2.LuaClosure.call(Unknown Source)
    at lua.LuaScript.<init>(SourceFile:84)
    at lua.ScriptManager.loadScripts(SourceFile:35)
    at u.w.c(SourceFile:290)
    at u.w.a(SourceFile:171)
    at u.m.run(SourceFile:193)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

    you said a good point, that ii forgot.
    variety


    yes, it's cool if every world has it's own peculiarity...what does it means this?


    maybe kind of animals-plants (it's not aestethic, different kind of plant gives you different way of survive), more energy possibility (yes, usually i like "oldish" games, with log and stone, but RW with electricity it's cool for me) like waterfall or more sun, different threats as the hypotermia or hypertermia (that i'm suffering now at 35° C)


    so the civilisation steps coul be not always the same...



    re-sorry for have not read all the forum, but i'm working hard...specially for my standards, and thank to whom gives me news on the game

    i love thee idea of dog used for domestication of herds


    and ii think th game should be organized in "tiers of evolution"


    so at first you hunt and collect fruit, then you farm and grow herds


    then maybe, you can mechanize something (a food distribution for cattle, for example).
    so from this time you have to manage your system of surviving, farming better and better (irrigation, manure, pesticide maybe), heerding cattle in a easier way (as i said with a machine that gives them food)


    but you have to be careful: problems happens. as i said before...lack of water (for farm and cattle), disease (not only for some lack, maybe also when you bring a new animal infected referred to cattle, plant disease)


    then food spoilage. i think it's funny (yes, i'm a naturalistic nerd, you got it :-D) to process food, before with simple tool and with your hand, then with machines; it's nice to have ham hanged in your basement, or jam, or simply dryed food...


    and i repeat...in winter no fruits, no plant, and cattle less productive (don't know if realistic)..so you must collect food in spring summer, then you have to hunt and use your reserve




    last thing: i saw you can craft bulbs....did you think to add electricity? maybe with solar panel or generated by water fall.



    i really love this game, thanks to the developers!

    yes, agreed with all, withhthe desease (animal and human) too


    i'm just thinking if some monter could be interesting and..yes. so we need less dangerous animals..
    just playing at night, and i was scared by a cow! if it was a monster....


    however, i wait next update, it will be great

    you're right.


    is this the reason why in italy is not so famous...we are in a bad period.
    but i'm optimistic, things will go better!


    and if not, i have rising world! f...k all :D i'll close in my house playing

    whole forum or learn martial arts. *spasms* Woah! I know kung fu! .....


    And no worries. Just trying to give a general status of the development.


    yes, it's a nice summary, now i don't need matrix method


    i'm just struggling to see next update...hope before summer

    Hi, i'm pretty new of this forum, even if i already posted something


    so, sorry for the long thread, but i love this game and i want to give my supporto to it


    first of all, what does "survive" means? not only killing zombies (thanks to avoided making another zombie game...and congrats for the idea to choose which animal you wwant).


    survival means:


    1) FOOD
    gather food: now it's a little bit easy..maybe found an apple o r cherry tree could be much more difficult

    ANIMALS
    too many edibles animals, too few bad animals; cows, sheeps etc should be less than now.
    but once found, you should take them in a pastures (feed ing them with grass, and adding some grass is not enough in pasture), so cows give milk, goat too, wool sheep (alreay implemented), pig it's ok, and maybe leather when you kill them. they should breed.
    i'd like to see some disease on cattle, and some medicinal herbs that could heal it...but i like the idea that a disease could kill all my cattle, so i have to take other animals.


    FARMS


    farms are good, maybe adding cereal could be great, starting a food processing chain (cereal-flour-bread)
    adding manure too


    GENERAL


    food spoilage: i think could be challenging if your apple wither, or your meat. so we can add food processing (salted-smoked beef, fish etc etc)
    maybe in a cellar food could last more.
    this except cereals that do not wither.


    SEASON


    winter, in this season nothing grows...so you have you reserve of food, or hunt animals (dangerous for predators and cold)



    2) THREATS


    as i said, more dangerous animals...maybe some group of looters could be interesting...less less food


    natural threats: fire, earthquake, flood. Nice if i build a house, farms, pasture, and then the fire destroys all! this put more challenge and fun


    disease: first of all could (dresses helps), then contaminated water. If you can, you could add some disease if you not eat a good food variety
    disease even for animals and plants



    3)TRANSPORTATION and storage


    not only horses, as i read somewhere...coul be funny some cart like in minecraft!


    even storages (personal too) should change a bit...maybe adding the weight...so you cant transport 1000 wood!!


    specialized storage..cellar for ham (or salted meat) and fruit-vegetables, silos for grain etc



    then, no more pigs on trees :-D



    sorry for the long thread, but i have great expectation from this wonderful game