Hmm. Yes, that could be a problem. Though if we got taming, then the "wild" animals could maybe have a different behavior from the domesticated ones?
Posts by MommaT
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Would there be a way to keep animals off the shore or built structures? Or land where we've changed the shore? I have a canal they just won't stay out of.
Animals seem to get stuck on the very steep shorelines and either drown or just endlessly tread water. And where I have built a dock they get stuck in the boards and don't move on. In fact, it would be helpful if animals would try to avoid areas where we've built things. Having them wander the village streets is a bit weird.
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May suggest that as a temporary solution we really don't need realism. Putting a saddle on a horse doesn't automatically tame it IRL, nor does whistling as in other games. But at least those are solutions for gaining control of the animal npc and don't require new animations. Singleplayers aren't very concerned with animations (admittedly).
Picking up a small animal and having it just appear in inventory would be fine also. Then we can place it like any other object when we get to our enclosure.
A mechanism for herding other kinds of animals, goats, sheep, pigs, cows similar to the whistle method could be employed if you wanted something semi-realistic. And it would use the walking animations already in the game. You could point at the critter and issue the "you're tamed" command and voila it's yours. Though I suppose you could have some other hoops for us to jump through first.
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The only thing that is missing, is the possibility to use these ships in RW
Maybe someday!
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It's not that complicated
if you have a reference picture of the ship you want to build i might give a go to build it for you
if you want
Thanks for your kind offer, but what would be the fun in that??
I did download your yacht and looked at it, noticing that you used regular blocks at different angles, which is fine, the build is beautiful. But up close it has a bit of wonky angles too. So I don't feel so bad, now, if the great Drakonas also has imperfections. Sincerely--you are great! I tried several methods and finally settled on Frankenstein-ing some different shaped pieces together... It almost works. LOL.
I'll post it when I am done. I'm sure with more practice I'll figure out something to make those parabolic(?) shapes better. Though, what I wouldn't give for bezier curves and editable single points of a block!
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Well, yes I know how to do that, but when there are multiple angles and it expands in two directions. That's where I am having trouble. I'll look at your yacht and see how you did it. I'm probably making it mor complicated than it needs to be.
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Beautiful!!
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OMG. I need a truck! Thank you!!!
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And here I am struggling with how to build a simple fishing boat. How do you get the smooth angles of the prow to rise up and expand outward from the keel? That has been my downfall.
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Just WOW. Blown away by everything here.
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These will be useful! Thanks!!
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Very cool! I like how you used the black and white tiles as a measuring device. Ingenious.
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This is beautiful! Are you Japanese? It looks very authentic, like a Japanese country house. Gorgeous.
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Nice work!
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Could we get a wire mesh or netting material/block? This would be so useful as fencing, baskets etc. Perhaps it would have to be like glass panes if the game interprets this as something flat and semi-transparent.
Also additional fabrics, and patterned textures for use as wall coverings, curtains, flooring etc. We did have a few more nice tile patterns in the old game, so more like that.
Thanks!
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Oh this is lovely! So complete with all the little details. I may just use the that blueprint to walk through and take note of all the little things you added. (You included the furnishings?) Well, I'll soon see!
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Maybe this doesn't really go in this thread but, I am having a terrible time trying to work with the slope or triangle pieces to sheath an irregular shape. (A boat hull.) I don't know why I fixate on trying make the construction of things like they are in the real world, but that's just how my brain works. If I could get the slope pieces to attach on the long (angled) sides I think it would work, but I just can't. Grr. That and the rotation system Local? World? Default?--whatever that is--as it seems to be behave differently for every piece. The building system has gotten so complex as to be just very difficult to figure out anything that isn't straight blocks at default size. And I am sure that's why most people build minecraft style.
I'm not suggesting changing the building system as It does work very well for most things. I'm just ranting. Though there is something that maybe impossible to deliver but would rock my world: Bezier curves and movable/customizable points. That is, like the surface edit mode but where you could select a point on any side of the block/piece and pull/push it into a different position so that you can effectively make a custom shape to fit your needs. And if customizable Bezier curves were a thing you could manipulate the curves of a piece as well. Like I said, probably impossible, but just imagine!
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If we ever get it were water freezes in the winter he better be adding in ice skates...oh and dog sleds. lol
LOL. Well, we do need dogs! and taming, getting an animal to follow you. Also a way to catch them (chickens) or herd them (everything else).
You all have touched nearly everything I want also. Definitely curved shapes with round edges not sharp. (for ropes and many other uses). Maybe more textures. and wood textures that don't have the grain going two ways! (Most currently have the grain going opposite directions on the sides.)
Lightbulbs you can put in your own fixtures. Being able to mirror/flip your blueprints, and also to distort them (enlarge or shrink in separate directions like with blocks.
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